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Call bucket events for cauldrons (#7486)
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patches/server/1062-Call-bucket-events-for-cauldrons.patch
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190
patches/server/1062-Call-bucket-events-for-cauldrons.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 16 Jan 2022 10:13:33 -0800
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Subject: [PATCH] Call bucket events for cauldrons
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diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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index f301c20e808b77cb3fcffd9a7c8102928306456e..b584cfe44fbb93d470ca56c091423833c4007d16 100644
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--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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+++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
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@@ -60,7 +60,7 @@ public interface CauldronInteraction {
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static CauldronInteraction.InteractionMap newInteractionMap(String name) {
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Object2ObjectOpenHashMap<Item, CauldronInteraction> object2objectopenhashmap = new Object2ObjectOpenHashMap();
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- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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});
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CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap);
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@@ -69,13 +69,13 @@ public interface CauldronInteraction {
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return cauldroninteraction_a;
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}
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- ItemInteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
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+ ItemInteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
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static void bootStrap() {
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Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map();
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CauldronInteraction.addDefaultInteractions(map);
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- map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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PotionContents potioncontents = (PotionContents) itemstack.get(DataComponents.POTION_CONTENTS);
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if (potioncontents != null && potioncontents.is(Potions.WATER)) {
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@@ -103,12 +103,12 @@ public interface CauldronInteraction {
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Map<Item, CauldronInteraction> map1 = CauldronInteraction.WATER.map();
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CauldronInteraction.addDefaultInteractions(map1);
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- map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.WATER_BUCKET), (iblockdata1) -> {
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return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
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- }, SoundEvents.BUCKET_FILL);
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+ }, SoundEvents.BUCKET_FILL, hitDirection); // Paper - add hitDirection
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});
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- map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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if (!world.isClientSide) {
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// CraftBukkit start
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if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
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@@ -127,7 +127,7 @@ public interface CauldronInteraction {
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return ItemInteractionResult.sidedSuccess(world.isClientSide);
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});
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- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) {
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return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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} else {
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@@ -194,15 +194,15 @@ public interface CauldronInteraction {
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map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction.SHULKER_BOX);
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Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map();
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- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.LAVA_BUCKET), (iblockdata1) -> {
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return true;
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- }, SoundEvents.BUCKET_FILL_LAVA);
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+ }, SoundEvents.BUCKET_FILL_LAVA, hitDirection); // Paper - add hitDirection
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});
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CauldronInteraction.addDefaultInteractions(map2);
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Map<Item, CauldronInteraction> map3 = CauldronInteraction.POWDER_SNOW.map();
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- map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> {
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return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
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}, SoundEvents.BUCKET_FILL_POWDER_SNOW);
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@@ -217,10 +217,24 @@ public interface CauldronInteraction {
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}
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static ItemInteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) {
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+ // Paper start - add hitDirection
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+ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection
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+ }
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+ static ItemInteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
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+ // Paper end - add hitDirection
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if (!fullPredicate.test(state)) {
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return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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} else {
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if (!world.isClientSide) {
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+ // Paper start - fire PlayerBucketFillEvent
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+ if (hitDirection != null) {
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+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand);
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+ if (event.isCancelled()) {
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+ return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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+ }
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+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
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+ }
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+ // Paper end - fire PlayerBucketFillEvent
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// CraftBukkit start
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if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
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return ItemInteractionResult.SUCCESS;
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@@ -241,7 +255,22 @@ public interface CauldronInteraction {
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}
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static ItemInteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
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+ // Paper start - add hitDirection
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+ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null);
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+ }
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+ static ItemInteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
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+ // Paper end - add hitDirection
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if (!world.isClientSide) {
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+ // Paper start - fire PlayerBucketEmptyEvent
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+ ItemStack output = new ItemStack(Items.BUCKET);
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+ if (hitDirection != null) {
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+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand);
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+ if (event.isCancelled()) {
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+ return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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+ }
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+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
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+ }
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+ // Paper end - fire PlayerBucketEmptyEvent
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// CraftBukkit start
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if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
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return ItemInteractionResult.SUCCESS;
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@@ -249,7 +278,7 @@ public interface CauldronInteraction {
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// CraftBukkit end
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Item item = stack.getItem();
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- player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET)));
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+ player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output)); // Paper
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player.awardStat(Stats.FILL_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(item));
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// world.setBlockAndUpdate(blockposition, iblockdata); // CraftBukkit
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@@ -267,16 +296,16 @@ public interface CauldronInteraction {
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CauldronInteraction.InteractionMap WATER = CauldronInteraction.newInteractionMap("water");
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CauldronInteraction.InteractionMap LAVA = CauldronInteraction.newInteractionMap("lava");
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CauldronInteraction.InteractionMap POWDER_SNOW = CauldronInteraction.newInteractionMap("powder_snow");
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- CauldronInteraction FILL_WATER = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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- return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
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+ CauldronInteraction FILL_WATER = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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+ return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
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};
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- CauldronInteraction FILL_LAVA = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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- return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA);
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+ CauldronInteraction FILL_LAVA = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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+ return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection); // Paper - add hitDirection
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};
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- CauldronInteraction FILL_POWDER_SNOW = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ CauldronInteraction FILL_POWDER_SNOW = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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return CauldronInteraction.emptyBucket(world, blockposition, entityhuman, enumhand, itemstack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW);
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};
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- CauldronInteraction SHULKER_BOX = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
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+ CauldronInteraction SHULKER_BOX = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
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// CraftBukkit end
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Block block = Block.byItem(itemstack.getItem());
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@@ -299,7 +328,7 @@ public interface CauldronInteraction {
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return ItemInteractionResult.sidedSuccess(world.isClientSide);
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}
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};
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- CauldronInteraction BANNER = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { // CraftBukkit - decompile error
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+ CauldronInteraction BANNER = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // CraftBukkit - decompile error // Paper - add hitDirection
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BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) itemstack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
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if (bannerpatternlayers.layers().isEmpty()) {
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@@ -322,7 +351,7 @@ public interface CauldronInteraction {
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return ItemInteractionResult.sidedSuccess(world.isClientSide);
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}
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};
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- CauldronInteraction DYED_ITEM = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> { // CraftBukkit - decompile error
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+ CauldronInteraction DYED_ITEM = (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // CraftBukkit - decompile error // Paper - add hitDirection
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if (!itemstack.is(ItemTags.DYEABLE)) {
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return ItemInteractionResult.PASS_TO_DEFAULT_BLOCK_INTERACTION;
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} else if (!itemstack.has(DataComponents.DYED_COLOR)) {
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diff --git a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
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index 20f2b575c8131621edea0e75fbf38a9fe20a36c4..4fdef6d7bcea0cf6b7d90324398af597660c80e3 100644
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--- a/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/AbstractCauldronBlock.java
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@@ -58,7 +58,7 @@ public abstract class AbstractCauldronBlock extends Block {
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ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit
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) {
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CauldronInteraction cauldronInteraction = this.interactions.map().get(stack.getItem());
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- return cauldronInteraction.interact(state, world, pos, player, hand, stack);
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+ return cauldronInteraction.interact(state, world, pos, player, hand, stack, hit.getDirection()); // Paper - pass hit direction
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}
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@Override
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