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Fix race condition with chunks, dead tile entities
Fixes PaperMC/Paper#883 same issue as MinecraftForge/MinecraftForge#4386 A more detailed anaylsis of what is probably going on, courtesy of @bs2609 and the MCForge Issue Tracker is: When a chunk is unloaded, the entities and tile entities it contains are marked for removal. The actual removal (from the world) occurs later, when the world ticks its entities. Conversely, when a chunk is loaded, it generally adds its entities to the world promptly, without queuing. Here's the normal sequence of events: Chunk unloaded Old entities removed Chunk loaded New entities added However, what can happen: Chunk unloaded Chunk loaded New entities added Old entities removed This occurs when an unloaded chunk is reloaded before its corresponding entities have been removed.
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@ -1,32 +1,9 @@
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From f2bcb786e5eed44c74b3ebc8573f5735e589cd6d Mon Sep 17 00:00:00 2001
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From ed74bb4fedd0ddfc6385eb36ae705420be3b6c50 Mon Sep 17 00:00:00 2001
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From: mezz <tehgeek@gmail.com>
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Date: Wed, 9 Aug 2017 17:51:22 -0500
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Subject: [PATCH] Fix MC-117075: TE Unload Lag Spike
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index ed595955..228792fa 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -823,6 +823,9 @@ public class Chunk {
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public void removeEntities() {
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this.j = false;
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+ // Paper start - Fix MC-117075: TE Unload Lag Spike
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+ this.world.markTileEntitiesForRemoval(this);
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+ /*
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Iterator iterator = this.tileEntities.values().iterator();
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while (iterator.hasNext()) {
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@@ -842,6 +845,8 @@ public class Chunk {
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this.world.b(tileentity);
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}
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+ */
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+ // Paper end
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List[] aentityslice = this.entitySlices; // Spigot
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int i = aentityslice.length;
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diff --git a/src/main/java/net/minecraft/server/ChunkCoordIntPair.java b/src/main/java/net/minecraft/server/ChunkCoordIntPair.java
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index 23944088..e8d1a1c6 100644
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--- a/src/main/java/net/minecraft/server/ChunkCoordIntPair.java
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@ -40,66 +17,22 @@ index 23944088..e8d1a1c6 100644
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return (long) i & 4294967295L | ((long) j & 4294967295L) << 32;
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 12938b9f..e4fd7fa7 100644
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index 12938b9f..4585f2ef 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -147,6 +147,7 @@ public abstract class World implements IBlockAccess {
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private org.spigotmc.TickLimiter tileLimiter;
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private int tileTickPosition;
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public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
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+ private it.unimi.dsi.fastutil.longs.LongCollection tileEntitiesChunkToBeRemoved = new it.unimi.dsi.fastutil.longs.LongOpenHashSet(); // Paper - Fix MC-117075: TE Unload Lag Spike
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public CraftWorld getWorld() {
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return this.world;
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@@ -1581,6 +1582,7 @@ public abstract class World implements IBlockAccess {
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@@ -1576,7 +1576,11 @@ public abstract class World implements IBlockAccess {
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timings.tileEntityTick.startTiming(); // Spigot
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// CraftBukkit start - From below, clean up tile entities before ticking them
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if (!this.tileEntityListUnload.isEmpty()) {
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- this.tileEntityListTick.removeAll(this.tileEntityListUnload);
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+ // Paper start - Use alternate implementation with faster contains
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+ java.util.Set<TileEntity> toRemove = java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
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+ toRemove.addAll(tileEntityListUnload);
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+ this.tileEntityListTick.removeAll(toRemove);
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+ // Paper end
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//this.tileEntityList.removeAll(this.tileEntityListUnload); // Paper - remove unused list
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this.tileEntityListUnload.clear();
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}
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// CraftBukkit end
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+ this.removeTileEntitiesForRemovedChunks(); // Paper - Fix MC-117075: TE Unload Lag Spike
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// Spigot start
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// Iterator iterator = this.tileEntityListTick.iterator();
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@@ -3261,4 +3263,40 @@ public abstract class World implements IBlockAccess {
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public BlockPosition a(String s, BlockPosition blockposition, boolean flag) {
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return null;
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}
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+
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+ // Paper start - Fix MC-117075: TE Unload Lag Spike
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+ public void markTileEntitiesForRemoval(Chunk chunk) {
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+ if (!chunk.getTileEntities().isEmpty()) {
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+ long pos = net.minecraft.server.ChunkCoordIntPair.asLong(chunk.locX, chunk.locZ);
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+ this.tileEntitiesChunkToBeRemoved.add(pos);
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+ }
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+ }
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+
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+ private void removeTileEntitiesForRemovedChunks() {
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+ if (!this.tileEntitiesChunkToBeRemoved.isEmpty()) {
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+ java.util.function.Predicate<TileEntity> isInChunkOrNull = (tileEntity) -> {
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+ if (tileEntity == null) {
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+ return true;
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+ }
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+
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+ BlockPosition tilePos = tileEntity.getPosition();
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+ long tileChunkPos = net.minecraft.server.ChunkCoordIntPair.asLong(tilePos.getX() >> 4, tilePos.getZ() >> 4);
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+ final boolean willRemove = this.tileEntitiesChunkToBeRemoved.contains(tileChunkPos);
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+ // Brought over from Chunk#removeEntities
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+ if (willRemove && tileEntity instanceof IInventory) {
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+ for (org.bukkit.entity.HumanEntity human : Lists.newArrayList(((IInventory) tileEntity).getViewers())) {
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+ if (human instanceof org.bukkit.craftbukkit.entity.CraftHumanEntity) {
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+ ((org.bukkit.craftbukkit.entity.CraftHumanEntity) human).getHandle().closeInventory();
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+ }
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+ }
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+ }
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+
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+ return willRemove;
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+ };
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+
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+ this.tileEntityListTick.removeIf(isInChunkOrNull);
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+ this.tileEntitiesChunkToBeRemoved.clear();
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+ }
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+ }
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+ // Paper end
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}
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--
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2.14.1
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2.14.1.windows.1
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