From 6dad6258d3809a3d1e961ec86370265c1ba87b62 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sat, 3 Oct 2020 20:32:52 -0500 Subject: [PATCH] Fix item locations dropped from campfires --- ...tem-locations-dropped-from-campfires.patch | 24 +++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 Spigot-Server-Patches/0591-Fix-item-locations-dropped-from-campfires.patch diff --git a/Spigot-Server-Patches/0591-Fix-item-locations-dropped-from-campfires.patch b/Spigot-Server-Patches/0591-Fix-item-locations-dropped-from-campfires.patch new file mode 100644 index 0000000000..94f969f3c0 --- /dev/null +++ b/Spigot-Server-Patches/0591-Fix-item-locations-dropped-from-campfires.patch @@ -0,0 +1,24 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: William Blake Galbreath +Date: Sat, 3 Oct 2020 20:32:25 -0500 +Subject: [PATCH] Fix item locations dropped from campfires + +Fixes #4259 by not flooring the blockposition among other weirdness + +diff --git a/src/main/java/net/minecraft/server/TileEntityCampfire.java b/src/main/java/net/minecraft/server/TileEntityCampfire.java +index 4e59659061bb1c36424c229cca9f937786e2cb28..e09b014b5e587fe3504ce7d9384892a3b7075487 100644 +--- a/src/main/java/net/minecraft/server/TileEntityCampfire.java ++++ b/src/main/java/net/minecraft/server/TileEntityCampfire.java +@@ -74,7 +74,11 @@ public class TileEntityCampfire extends TileEntity implements Clearable, ITickab + result = blockCookEvent.getResult(); + itemstack1 = CraftItemStack.asNMSCopy(result); + // CraftBukkit end +- InventoryUtils.dropItem(this.world, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1); ++ // Paper start ++ EntityItem droppedItem = new EntityItem(this.world, blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D, itemstack1.cloneAndSubtract(this.world.random.nextInt(21) + 10)); ++ droppedItem.setMot(this.world.random.nextGaussian() * 0.05D, this.world.random.nextGaussian() * 0.05D + 0.2D, this.world.random.nextGaussian() * 0.05D); ++ this.world.addEntity(droppedItem); ++ // Paper end + this.items.set(i, ItemStack.b); + this.k(); + }