Added method for spawning a falling block with the BlockData

This commit is contained in:
LukBukkit 2016-11-26 19:23:20 +01:00
parent 2b7808f416
commit 6e887cd942

View File

@ -52,6 +52,7 @@ import org.bukkit.event.world.SpawnChangeEvent;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.MaterialData;
import org.bukkit.metadata.MetadataValue;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.messaging.StandardMessenger;
@ -852,6 +853,12 @@ public class CraftWorld implements World {
return spawn(location, clazz, SpawnReason.CUSTOM);
}
@Override
public FallingBlock spawnFallingBlock(Location location, MaterialData data) throws IllegalArgumentException {
Validate.notNull(data, "MaterialData cannot be null");
return spawnFallingBlock(location, data.getItemType(), data.getData());
}
public FallingBlock spawnFallingBlock(Location location, org.bukkit.Material material, byte data) throws IllegalArgumentException {
Validate.notNull(location, "Location cannot be null");
Validate.notNull(material, "Material cannot be null");