diff --git a/Spigot-Server-Patches/Incremental-player-saving.patch b/Spigot-Server-Patches/Incremental-player-saving.patch new file mode 100644 index 0000000000..1843a32c65 --- /dev/null +++ b/Spigot-Server-Patches/Incremental-player-saving.patch @@ -0,0 +1,95 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Aikar +Date: Sun, 9 Aug 2020 08:59:25 +0300 +Subject: [PATCH] Incremental player saving + + +diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java ++++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java +@@ -0,0 +0,0 @@ public class PaperConfig { + allowPistonDuplication = getBoolean("settings.unsupported-settings.allow-piston-duplication", config.getBoolean("settings.unsupported-settings.allow-tnt-duplication", false)); + set("settings.unsupported-settings.allow-tnt-duplication", null); + } ++ ++ public static int playerAutoSaveRate = -1; ++ public static int maxPlayerAutoSavePerTick = 10; ++ private static void playerAutoSaveRate() { ++ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1); ++ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1); ++ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended" ++ // 10 should be safe for everyone unless you mass spamming player auto save ++ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20; ++ } ++ } + } +diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/EntityPlayer.java ++++ b/src/main/java/net/minecraft/server/EntityPlayer.java +@@ -0,0 +0,0 @@ import org.bukkit.inventory.MainHand; + public class EntityPlayer extends EntityHuman implements ICrafting { + + private static final Logger LOGGER = LogManager.getLogger(); ++ public long lastSave = MinecraftServer.currentTick; // Paper + public PlayerConnection playerConnection; + public NetworkManager networkManager; // Paper + public final MinecraftServer server; +diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/MinecraftServer.java ++++ b/src/main/java/net/minecraft/server/MinecraftServer.java +@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down + //MinecraftServer.LOGGER.debug("Autosave started"); // Paper + serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper ++ // Paper start ++ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate; ++ if (playerSaveInterval < 0) { ++ playerSaveInterval = autosavePeriod; ++ } ++ // Paper end + this.methodProfiler.enter("save"); +- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper +- this.playerList.savePlayers(); ++ if (playerSaveInterval > 0) { // Paper ++ this.playerList.savePlayers(playerSaveInterval); // Paper + }// Paper + // Paper start + for (WorldServer world : getWorlds()) { +diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/PlayerList.java ++++ b/src/main/java/net/minecraft/server/PlayerList.java +@@ -0,0 +0,0 @@ public abstract class PlayerList { + protected void savePlayerFile(EntityPlayer entityplayer) { + if (!entityplayer.getBukkitEntity().isPersistent()) return; // CraftBukkit + if (!entityplayer.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug) ++ entityplayer.lastSave = MinecraftServer.currentTick; // Paper + this.playerFileData.save(entityplayer); + ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit + +@@ -0,0 +0,0 @@ public abstract class PlayerList { + } + + public void savePlayers() { ++ // Paper start - incremental player saving ++ savePlayers(null); ++ } ++ public void savePlayers(Integer interval) { + MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main + MinecraftTimings.savePlayers.startTiming(); // Paper ++ int numSaved = 0; ++ long now = MinecraftServer.currentTick; + for (int i = 0; i < this.players.size(); ++i) { +- this.savePlayerFile((EntityPlayer) this.players.get(i)); ++ EntityPlayer entityplayer = this.players.get(i); ++ if (interval == null || now - entityplayer.lastSave >= interval) { ++ this.savePlayerFile(entityplayer); ++ if (interval != null && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; } ++ } ++ // Paper end + } + MinecraftTimings.savePlayers.stopTiming(); // Paper + return null; }); // Paper - ensure main