SPIGOT-5969: Update maximum structure block size

By: md_5 <git@md-5.net>
This commit is contained in:
Bukkit/Spigot 2020-07-09 08:46:09 +10:00
parent e7097d04a6
commit 705628fb57

View File

@ -56,7 +56,7 @@ public interface Structure extends TileState {
/**
* The relative position of the structure outline based on the position of
* the structure block. Maximum allowed distance is 32 blocks in any
* the structure block. Maximum allowed distance is 48 blocks in any
* direction.
*
* @return a Location which contains the relative distance this structure is
@ -67,7 +67,7 @@ public interface Structure extends TileState {
/**
* Set the relative position from the structure block. Maximum allowed
* distance is 32 blocks in any direction.
* distance is 48 blocks in any direction.
*
* @param vector the {@link BlockVector} containing the relative origin
* coordinates of this structure.
@ -76,7 +76,7 @@ public interface Structure extends TileState {
/**
* The distance to the opposite corner of this structure. The maximum
* structure size is 32x32x32. When a structure has successfully been
* structure size is 48x48x48. When a structure has successfully been
* calculated (i.e. it is within the maximum allowed distance) a white
* border surrounds the structure.
*
@ -88,7 +88,7 @@ public interface Structure extends TileState {
/**
* Set the maximum size of this structure from the origin point. Maximum
* allowed size is 32x32x32.
* allowed size is 48x48x48.
*
* @param vector the {@link BlockVector} containing the size of this
* structure, based off of the origin coordinates.