diff --git a/Spigot-Server-Patches/Don-t-tick-chests.patch b/Spigot-Server-Patches/Don-t-tick-chests.patch index 498f6aafb0..03ad3f7454 100644 --- a/Spigot-Server-Patches/Don-t-tick-chests.patch +++ b/Spigot-Server-Patches/Don-t-tick-chests.patch @@ -12,7 +12,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 } public void h() { -+ // PaperSpigot start - Don't tick chests at all, period ++ // PaperSpigot start - Ixnay on the Chest tick-ay + /* super.h(); if (this.world == null) return; // CraftBukkit @@ -22,6 +22,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 } } + */ ++ // PaperSpigot end } public boolean c(int i, int j) { @@ -79,4 +80,66 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 // CraftBukkit start - Call redstone event if (this.q() == Blocks.TRAPPED_CHEST) { int newPower = Math.max(0, Math.min(15, this.o)); +diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java ++++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java +@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity { + public TileEntityEnderChest() {} + + public void h() { ++ // PaperSpigot start - Ixnay on the EnderChest tick-ay ++ /* + super.h(); + if (++this.k % 20 * 4 == 0) { + this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j); +@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity { + this.a = 0.0F; + } + } ++ */ ++ // PaperSpigot end + } + + public boolean c(int i, int j) { +@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity { + public void a() { + ++this.j; + this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j); ++ ++ // PaperSpigot start - Move chest open sound handling down to here ++ double d0; ++ ++ if (this.j > 0 && this.a == 0.0F) { ++ double d1 = (double) this.x + 0.5D; ++ ++ d0 = (double) this.z + 0.5D; ++ this.world.makeSound(d1, (double) this.y + 0.5D, d0, "random.chestopen", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); ++ } ++ // PaperSpigot end + } + + public void b() { + --this.j; + this.world.playBlockAction(this.x, this.y, this.z, Blocks.ENDER_CHEST, 1, this.j); ++ ++ // PaperSpigot start - Move chest close sound handling down to here ++ float f = 0.1F; ++ double d0; ++ ++ if (this.j == 0 && this.a == 0.0F || this.j > 0 && this.a < 1.0F) { ++ float f1 = this.a; ++ d0 = (double) this.x + 0.5D; ++ double d2 = (double) this.z + 0.5D; ++ ++ this.world.makeSound(d0, (double) this.y + 0.5D, d2, "random.chestclosed", 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F); ++ ++ if (this.a < 0.0F) { ++ this.a = 0.0F; ++ } ++ } ++ // PaperSpigot end + } + + public boolean a(EntityHuman entityhuman) { -- \ No newline at end of file