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parent
816ea9ecd5
commit
716dfd8698
@ -5,7 +5,7 @@ Subject: [PATCH] Add EntityLoadCrossbowEvent
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diff --git a/src/main/java/net/minecraft/world/item/CrossbowItem.java b/src/main/java/net/minecraft/world/item/CrossbowItem.java
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index 65f23bfb2de91be7560800ff87eab7ad88cb1849..0f6504a7160bc304b3af554f8740c65e2987cd37 100644
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index 65f23bfb2de91be7560800ff87eab7ad88cb1849..1f52feb5684ee1bab710e1557cf69b43b4d4dfd4 100644
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--- a/src/main/java/net/minecraft/world/item/CrossbowItem.java
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+++ b/src/main/java/net/minecraft/world/item/CrossbowItem.java
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@@ -80,7 +80,14 @@ public class CrossbowItem extends ProjectileWeaponItem {
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@ -16,7 +16,7 @@ index 65f23bfb2de91be7560800ff87eab7ad88cb1849..0f6504a7160bc304b3af554f8740c65e
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+ // Paper start
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+ if (f >= 1.0F && !isCharged(stack)) {
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+ final io.papermc.paper.event.entity.EntityLoadCrossbowEvent event = new io.papermc.paper.event.entity.EntityLoadCrossbowEvent(user.getBukkitLivingEntity(), stack.asBukkitMirror(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(user.getUsedItemHand()));
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+ if (!event.callEvent() || !tryLoadProjectiles(user, stack, event.shouldConsumeItem())) {
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+ if (!event.callEvent() || !tryLoadProjectiles(user, stack, event.shouldConsumeItem()) || !event.shouldConsumeItem()) {
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+ if (user instanceof ServerPlayer player) player.containerMenu.sendAllDataToRemote();
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+ return;
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+ }
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@ -42,7 +42,7 @@ index 65f23bfb2de91be7560800ff87eab7ad88cb1849..0f6504a7160bc304b3af554f8740c65e
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crossbow.set(DataComponents.CHARGED_PROJECTILES, ChargedProjectiles.of(list));
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return true;
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diff --git a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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index 416bdff5cda842143038180592ad231a1d19d926..f91ce87491b18f4f4ae6458192d1f320b308102a 100644
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index 416bdff5cda842143038180592ad231a1d19d926..d27e83c08c45b8514207f26e48ceb1a91ded94be 100644
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--- a/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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+++ b/src/main/java/net/minecraft/world/item/ProjectileWeaponItem.java
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@@ -139,6 +139,11 @@ public abstract class ProjectileWeaponItem extends Item {
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@ -50,7 +50,7 @@ index 416bdff5cda842143038180592ad231a1d19d926..f91ce87491b18f4f4ae6458192d1f320
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protected static List<ItemStack> draw(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter) {
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+ // Paper start
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+ return draw(weaponStack, projectileStack, shooter, false);
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+ return draw(weaponStack, projectileStack, shooter, true);
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+ }
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+ protected static List<ItemStack> draw(ItemStack weaponStack, ItemStack projectileStack, LivingEntity shooter, boolean consume) {
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+ // Paper end
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@ -62,7 +62,7 @@ index 416bdff5cda842143038180592ad231a1d19d926..f91ce87491b18f4f4ae6458192d1f320
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for (int k = 0; k < j; ++k) {
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- list.add(ProjectileWeaponItem.useAmmo(weaponStack, k == 0 ? projectileStack : itemstack2, shooter, k > 0));
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+ list.add(ProjectileWeaponItem.useAmmo(weaponStack, k == 0 ? projectileStack : itemstack2, shooter, k > 0 || consume)); // Paper
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+ list.add(ProjectileWeaponItem.useAmmo(weaponStack, k == 0 ? projectileStack : itemstack2, shooter, k > 0 || !consume)); // Paper
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}
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return list;
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