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Add PhantomPreSpawnEvent
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@ -0,0 +1,32 @@
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package com.destroystokyo.paper.event.entity;
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import org.bukkit.Location;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.jetbrains.annotations.ApiStatus;
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import org.jspecify.annotations.NullMarked;
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/**
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* Called when a phantom is spawned for an exhausted player
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*/
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@NullMarked
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public class PhantomPreSpawnEvent extends PreCreatureSpawnEvent {
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private final Entity entity;
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@ApiStatus.Internal
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public PhantomPreSpawnEvent(final Location location, final Entity entity, final CreatureSpawnEvent.SpawnReason reason) {
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super(location, EntityType.PHANTOM, reason);
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this.entity = entity;
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}
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/**
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* Get the entity this phantom is spawning for
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*
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* @return the Entity
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*/
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public Entity getSpawningEntity() {
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return this.entity;
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}
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}
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@ -1,5 +1,8 @@
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package org.bukkit.entity;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* Represents a phantom.
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*/
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@ -14,4 +17,14 @@ public interface Phantom extends Flying, Enemy {
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* @param sz The new size of the phantom.
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*/
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public void setSize(int sz);
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// Paper start
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/**
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* Get the UUID of the entity that caused this phantom to spawn
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*
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* @return UUID
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*/
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@Nullable
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public java.util.UUID getSpawningEntity();
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// Paper end
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}
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