Fix cancelling EntityDeathEvent for Armor Stands killed by players (#6478)

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Noah van der Aa 2023-03-05 18:48:34 +01:00 committed by GitHub
parent 541753be25
commit 75280ef51c
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@ -14,16 +14,12 @@ to cancel the death which has the benefit of also receiving the dropped
items and experience which is otherwise only properly possible by using
internal code.
TODO 1.17: this needs to be checked (actually get off your lazy ass and cancel the events) for the following entities,
maybe more (please check patch overrides for drops for more):
- players, armor stands, foxes, chested donkeys/llamas
== AT ==
public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent;
public net.minecraft.world.entity.LivingEntity getSoundVolume()F
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index ab71db25415e87e2ebd299e4d491be5e08820c21..117d4d39bd8ad01207f7056f1d82681568de5b38 100644
index 20c4ba5d00f5a40f5c7da282c9c069b365273041..4c8b1d30b82fd7a87f79983577695c680013d3f4 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -235,6 +235,10 @@ public class ServerPlayer extends Player {
@ -300,9 +296,46 @@ index 65dd844b9b38730a819158e1023c4abd829b52bb..170411b42aeef69c796d1409b59c3eb6
public void addAdditionalSaveData(CompoundTag nbt) {
super.addAdditionalSaveData(nbt);
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index f70f75867a8f03d42f240a0d007d2221269f2fdb..e463ae13ce6f65675c2b6d553ecf91db5a047dbc 100644
index f70f75867a8f03d42f240a0d007d2221269f2fdb..4edd48ce10caf31ac0136af35f19836b555675e5 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -532,9 +532,9 @@ public class ArmorStand extends LivingEntity {
this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity());
this.lastHit = i;
} else {
- this.brokenByPlayer(source);
+ org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(source); // Paper
this.showBreakingParticles();
- this.discard(); // CraftBukkit - SPIGOT-4890: remain as this.die() since above damagesource method will call death event
+ if (!event.isCancelled()) this.discard(); // CraftBukkit - SPIGOT-4890: remain as this.die() since above damagesource method will call death event // Paper
}
return true;
@@ -594,12 +594,12 @@ public class ArmorStand extends LivingEntity {
}
- private void brokenByPlayer(DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(DamageSource damageSource) { // Paper
drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(new ItemStack(Items.ARMOR_STAND))); // CraftBukkit - add to drops
- this.brokenByAnything(damageSource);
+ return this.brokenByAnything(damageSource); // Paper
}
- private void brokenByAnything(DamageSource damageSource) {
+ private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(DamageSource damageSource) { // Paper
this.playBrokenSound();
// this.dropAllDeathLoot(damagesource); // CraftBukkit - moved down
@@ -621,7 +621,7 @@ public class ArmorStand extends LivingEntity {
this.armorItems.set(i, ItemStack.EMPTY);
}
}
- this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above
+ return this.dropAllDeathLoot(damageSource); // CraftBukkit - moved from above // Paper
}
@@ -753,7 +753,8 @@ public class ArmorStand extends LivingEntity {
@Override