Fixin' the problem of AFK people not in bed.

By: sk89q <the.sk89q@gmail.com>
This commit is contained in:
Bukkit/Spigot 2011-04-11 11:48:30 -07:00
parent f31d7de587
commit 752c217557

View File

@ -109,6 +109,23 @@ public interface Player extends HumanEntity, CommandSender {
* Note: This will overwrite the players current inventory, health, motion, etc, with the state from the saved dat file.
*/
public void loadData();
/**
* Sets whether the player is ignored as not sleeping. If everyone is
* either sleeping or has this flag set, then time will advance to the
* next day. If everyone has this flag set but no one is actually in bed,
* then nothing will happen.
*
* @param isSleeping
*/
public void setSleepingIgnored(boolean isSleeping);
/**
* Returns whether the player is sleeping ignored.
*
* @return
*/
public boolean isSleepingIgnored();
/**
* Forces an update of the player's entire inventory.