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https://github.com/PaperMC/Paper.git
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45 more patches
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6e86dd9422
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@ -25,18 +25,20 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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SoundSource soundcategory = user instanceof Player ? SoundSource.PLAYERS : SoundSource.HOSTILE;
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@@ -0,0 +0,0 @@ public class CrossbowItem extends ProjectileWeaponItem implements Vanishable {
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}
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private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack projectile) {
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+ @io.papermc.paper.annotation.DoNotUse // Paper
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private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbow) {
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+ // Paper start
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+ return CrossbowItem.tryLoadProjectiles(shooter, projectile, true);
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+ return CrossbowItem.tryLoadProjectiles(shooter, crossbow, true);
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+ }
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+ private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack projectile, boolean consume) {
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+ private static boolean tryLoadProjectiles(LivingEntity shooter, ItemStack crossbow, boolean consume) {
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+ // Paper end
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int i = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.MULTISHOT, projectile);
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int i = EnchantmentHelper.getItemEnchantmentLevel(Enchantments.MULTISHOT, crossbow);
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int j = i == 0 ? 1 : 3;
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- boolean flag = shooter instanceof Player && ((Player) shooter).getAbilities().instabuild;
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+ boolean flag = !consume || shooter instanceof Player && ((Player) shooter).getAbilities().instabuild; // Paper - add consume
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ItemStack itemstack1 = shooter.getProjectile(projectile);
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ItemStack itemstack1 = shooter.getProjectile(crossbow);
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ItemStack itemstack2 = itemstack1.copy();
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@ -14,9 +14,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- t0.setFromArgument(context, "value");
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+ t0.setFromArgument(context, "value", key); // Paper
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commandlistenerwrapper.sendSuccess(Component.translatable("commands.gamerule.set", key.getId(), t0.toString()), true);
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return t0.getCommandResult();
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}
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commandlistenerwrapper.sendSuccess(() -> {
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return Component.translatable("commands.gamerule.set", key.getId(), t0.toString());
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}, true);
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diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/GameRules.java
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@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -0,0 +0,0 @@ public class CraftBlock implements Block {
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return this.getNMS().getMaterial().isLiquid();
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return this.getNMS().liquid();
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}
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+ // Paper start
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@ -42,7 +42,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- if (!entity1.canCollideWithBukkit(entity) || !entity.canCollideWithBukkit(entity1)) { // CraftBukkit - collidable API
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+ if (!entity1.isCollidable(ignoreClimbing) || !entity1.canCollideWithBukkit(entity) || !entity.canCollideWithBukkit(entity1)) { // CraftBukkit - collidable API // Paper - isCollidable
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return false;
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} else if (entity.level.isClientSide && (!(entity1 instanceof Player) || !((Player) entity1).isLocalPlayer())) {
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} else if (entity.level().isClientSide && (!(entity1 instanceof Player) || !((Player) entity1).isLocalPlayer())) {
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return false;
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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@ -52,8 +52,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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return;
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}
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// Paper end - don't run getEntities if we're not going to use its result
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- List<Entity> list = this.level.getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
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+ List<Entity> list = this.level.getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushable(this, level.paperConfig().collisions.fixClimbingBypassingCrammingRule)); // Paper - fix climbing bypassing cramming rule
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- List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
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+ List<Entity> list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushable(this, this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule)); // Paper - fix climbing bypassing cramming rule
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if (!list.isEmpty()) {
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// Paper - moved up
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@ -65,7 +65,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public boolean isPushable() {
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- return this.isAlive() && !this.isSpectator() && !this.onClimbable() && this.collides; // CraftBukkit
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+ return this.isCollidable(level.paperConfig().collisions.fixClimbingBypassingCrammingRule);
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+ return this.isCollidable(this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule);
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+ }
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+
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+ @Override
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@ -20,7 +20,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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// SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
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org.bukkit.util.RayTraceResult result = this.player.level.getWorld().rayTrace(origin, origin.getDirection(), d3, org.bukkit.FluidCollisionMode.NEVER, false, 0.1, entity -> entity != this.player.getBukkitEntity() && this.player.getBukkitEntity().canSee(entity));
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org.bukkit.util.RayTraceResult result = this.player.level().getWorld().rayTrace(origin, origin.getDirection(), d3, org.bukkit.FluidCollisionMode.NEVER, false, 0.1, entity -> entity != this.player.getBukkitEntity() && this.player.getBukkitEntity().canSee(entity));
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- if (result == null) {
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+ if (result == null || this.player.gameMode.getGameModeForPlayer() == GameType.ADVENTURE) { // Paper - call PlayerInteractEvent when left-clicking on a block in adventure mode
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@ -14,7 +14,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (i < 0) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFailedDispenseEvent(world, pos)) {// Paper - BlockFailedDispenseEvent is called here
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world.levelEvent(1001, pos, 0);
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world.gameEvent((Entity) null, GameEvent.DISPENSE_FAIL, pos);
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world.gameEvent(GameEvent.BLOCK_ACTIVATE, pos, GameEvent.Context.of(tileentitydispenser.getBlockState()));
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+ } // Paper
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} else {
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ItemStack itemstack = tileentitydispenser.getItem(i);
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@ -28,14 +28,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Override
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public void handlePlaceRecipe(ServerboundPlaceRecipePacket packet) {
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+ PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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+ // Paper start
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+ if (!org.bukkit.Bukkit.isPrimaryThread()) {
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+ if (recipeSpamPackets.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamLimit) {
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+ server.scheduleOnMain(() -> this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam", new Object[0]))); // Paper
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+ if (this.recipeSpamPackets.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamLimit) {
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+ this.server.scheduleOnMain(() -> this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam", new Object[0]))); // Paper
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+ return;
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+ }
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+ }
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+ // Paper end
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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this.player.resetLastActionTime();
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if (!this.player.isSpectator() && this.player.containerMenu.containerId == packet.getContainerId() && this.player.containerMenu instanceof RecipeBookMenu) {
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@ -32,9 +32,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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return;
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}
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// Paper end - rewrite chunk system
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}
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public final void setPosRaw(double x, double y, double z, boolean forceBoundingBoxUpdate) {
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// Paper end
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+ // Paper start - fix MC-4
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+ if (this instanceof ItemEntity) {
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+ if (io.papermc.paper.configuration.GlobalConfiguration.get().misc.fixEntityPositionDesync) {
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