mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-24 11:38:29 +01:00
better chest fix
This commit is contained in:
parent
d06d111b94
commit
75e18f304a
@ -1,294 +0,0 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockChest extends BlockContainer {
|
||||
|
||||
private Random a = new Random();
|
||||
|
||||
protected BlockChest(int i) {
|
||||
super(i, Material.WOOD);
|
||||
this.textureId = 26;
|
||||
}
|
||||
|
||||
public boolean a() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k) {
|
||||
super.a(world, i, j, k);
|
||||
this.b(world, i, j, k);
|
||||
int l = world.getTypeId(i, j, k - 1);
|
||||
int i1 = world.getTypeId(i, j, k + 1);
|
||||
int j1 = world.getTypeId(i - 1, j, k);
|
||||
int k1 = world.getTypeId(i + 1, j, k);
|
||||
|
||||
if (l == this.id) {
|
||||
this.b(world, i, j, k - 1);
|
||||
}
|
||||
|
||||
if (i1 == this.id) {
|
||||
this.b(world, i, j, k + 1);
|
||||
}
|
||||
|
||||
if (j1 == this.id) {
|
||||
this.b(world, i - 1, j, k);
|
||||
}
|
||||
|
||||
if (k1 == this.id) {
|
||||
this.b(world, i + 1, j, k);
|
||||
}
|
||||
}
|
||||
|
||||
public void postPlace(World world, int i, int j, int k, EntityLiving entityliving) {
|
||||
if (world.getData(i, j, k) != 6) return;
|
||||
int l = world.getTypeId(i, j, k - 1);
|
||||
int i1 = world.getTypeId(i, j, k + 1);
|
||||
int j1 = world.getTypeId(i - 1, j, k);
|
||||
int k1 = world.getTypeId(i + 1, j, k);
|
||||
byte b0 = 0;
|
||||
int l1 = MathHelper.floor((double) (entityliving.yaw * 4.0F / 360.0F) + 0.5D) & 3;
|
||||
|
||||
if (l1 == 0) {
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
if (l1 == 1) {
|
||||
b0 = 5;
|
||||
}
|
||||
|
||||
if (l1 == 2) {
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
if (l1 == 3) {
|
||||
b0 = 4;
|
||||
}
|
||||
|
||||
if (l != this.id && i1 != this.id && j1 != this.id && k1 != this.id) {
|
||||
world.setData(i, j, k, b0);
|
||||
} else {
|
||||
if ((l == this.id || i1 == this.id) && (b0 == 4 || b0 == 5)) {
|
||||
if (l == this.id) {
|
||||
world.setData(i, j, k - 1, b0);
|
||||
} else {
|
||||
world.setData(i, j, k + 1, b0);
|
||||
}
|
||||
|
||||
world.setData(i, j, k, b0);
|
||||
}
|
||||
|
||||
if ((j1 == this.id || k1 == this.id) && (b0 == 2 || b0 == 3)) {
|
||||
if (j1 == this.id) {
|
||||
world.setData(i - 1, j, k, b0);
|
||||
} else {
|
||||
world.setData(i + 1, j, k, b0);
|
||||
}
|
||||
|
||||
world.setData(i, j, k, b0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void b(World world, int i, int j, int k) {
|
||||
if (!world.isStatic) {
|
||||
int l = world.getTypeId(i, j, k - 1);
|
||||
int i1 = world.getTypeId(i, j, k + 1);
|
||||
int j1 = world.getTypeId(i - 1, j, k);
|
||||
int k1 = world.getTypeId(i + 1, j, k);
|
||||
boolean flag = true;
|
||||
int l1;
|
||||
int i2;
|
||||
boolean flag1;
|
||||
byte b0;
|
||||
int j2;
|
||||
|
||||
if (l != this.id && i1 != this.id) {
|
||||
if (j1 != this.id && k1 != this.id) {
|
||||
b0 = 3;
|
||||
if (Block.o[l] && !Block.o[i1]) {
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
if (Block.o[i1] && !Block.o[l]) {
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
if (Block.o[j1] && !Block.o[k1]) {
|
||||
b0 = 5;
|
||||
}
|
||||
|
||||
if (Block.o[k1] && !Block.o[j1]) {
|
||||
b0 = 4;
|
||||
}
|
||||
} else {
|
||||
l1 = world.getTypeId(j1 == this.id ? i - 1 : i + 1, j, k - 1);
|
||||
i2 = world.getTypeId(j1 == this.id ? i - 1 : i + 1, j, k + 1);
|
||||
b0 = 3;
|
||||
flag1 = true;
|
||||
if (j1 == this.id) {
|
||||
j2 = world.getData(i - 1, j, k);
|
||||
} else {
|
||||
j2 = world.getData(i + 1, j, k);
|
||||
}
|
||||
|
||||
if (j2 == 2) {
|
||||
b0 = 2;
|
||||
}
|
||||
|
||||
if ((Block.o[l] || Block.o[l1]) && !Block.o[i1] && !Block.o[i2]) {
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
if ((Block.o[i1] || Block.o[i2]) && !Block.o[l] && !Block.o[l1]) {
|
||||
b0 = 2;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
l1 = world.getTypeId(i - 1, j, l == this.id ? k - 1 : k + 1);
|
||||
i2 = world.getTypeId(i + 1, j, l == this.id ? k - 1 : k + 1);
|
||||
b0 = 5;
|
||||
flag1 = true;
|
||||
if (l == this.id) {
|
||||
j2 = world.getData(i, j, k - 1);
|
||||
} else {
|
||||
j2 = world.getData(i, j, k + 1);
|
||||
}
|
||||
|
||||
if (j2 == 4) {
|
||||
b0 = 4;
|
||||
}
|
||||
|
||||
if ((Block.o[j1] || Block.o[l1]) && !Block.o[k1] && !Block.o[i2]) {
|
||||
b0 = 5;
|
||||
}
|
||||
|
||||
if ((Block.o[k1] || Block.o[i2]) && !Block.o[j1] && !Block.o[l1]) {
|
||||
b0 = 4;
|
||||
}
|
||||
}
|
||||
|
||||
world.setData(i, j, k, b0);
|
||||
}
|
||||
}
|
||||
|
||||
public int a(int i) {
|
||||
return i == 1 ? this.textureId - 1 : (i == 0 ? this.textureId - 1 : (i == 3 ? this.textureId + 1 : this.textureId));
|
||||
}
|
||||
|
||||
public boolean canPlace(World world, int i, int j, int k) {
|
||||
int l = 0;
|
||||
|
||||
if (world.getTypeId(i - 1, j, k) == this.id) {
|
||||
++l;
|
||||
}
|
||||
|
||||
if (world.getTypeId(i + 1, j, k) == this.id) {
|
||||
++l;
|
||||
}
|
||||
|
||||
if (world.getTypeId(i, j, k - 1) == this.id) {
|
||||
++l;
|
||||
}
|
||||
|
||||
if (world.getTypeId(i, j, k + 1) == this.id) {
|
||||
++l;
|
||||
}
|
||||
|
||||
return l > 1 ? false : (this.g(world, i - 1, j, k) ? false : (this.g(world, i + 1, j, k) ? false : (this.g(world, i, j, k - 1) ? false : !this.g(world, i, j, k + 1))));
|
||||
}
|
||||
|
||||
private boolean g(World world, int i, int j, int k) {
|
||||
return world.getTypeId(i, j, k) != this.id ? false : (world.getTypeId(i - 1, j, k) == this.id ? true : (world.getTypeId(i + 1, j, k) == this.id ? true : (world.getTypeId(i, j, k - 1) == this.id ? true : world.getTypeId(i, j, k + 1) == this.id)));
|
||||
}
|
||||
|
||||
public void doPhysics(World world, int i, int j, int k, int l) {
|
||||
super.doPhysics(world, i, j, k, l);
|
||||
TileEntityChest tileentitychest = (TileEntityChest) world.getTileEntity(i, j, k);
|
||||
|
||||
if (tileentitychest != null) {
|
||||
tileentitychest.g();
|
||||
}
|
||||
}
|
||||
|
||||
public void remove(World world, int i, int j, int k) {
|
||||
TileEntityChest tileentitychest = (TileEntityChest) world.getTileEntity(i, j, k);
|
||||
|
||||
if (tileentitychest != null) {
|
||||
for (int l = 0; l < tileentitychest.getSize(); ++l) {
|
||||
ItemStack itemstack = tileentitychest.getItem(l);
|
||||
|
||||
if (itemstack != null) {
|
||||
float f = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f1 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
float f2 = this.a.nextFloat() * 0.8F + 0.1F;
|
||||
|
||||
while (itemstack.count > 0) {
|
||||
int i1 = this.a.nextInt(21) + 10;
|
||||
|
||||
if (i1 > itemstack.count) {
|
||||
i1 = itemstack.count;
|
||||
}
|
||||
|
||||
itemstack.count -= i1;
|
||||
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
|
||||
float f3 = 0.05F;
|
||||
|
||||
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
|
||||
entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
|
||||
entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
|
||||
world.addEntity(entityitem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
super.remove(world, i, j, k);
|
||||
}
|
||||
|
||||
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
|
||||
b(world, i, j, k); // Craftbukkit
|
||||
Object object = (TileEntityChest) world.getTileEntity(i, j, k);
|
||||
|
||||
if (object == null) {
|
||||
return true;
|
||||
} else if (world.e(i, j + 1, k)) {
|
||||
return true;
|
||||
} else if (world.getTypeId(i - 1, j, k) == this.id && world.e(i - 1, j + 1, k)) {
|
||||
return true;
|
||||
} else if (world.getTypeId(i + 1, j, k) == this.id && world.e(i + 1, j + 1, k)) {
|
||||
return true;
|
||||
} else if (world.getTypeId(i, j, k - 1) == this.id && world.e(i, j + 1, k - 1)) {
|
||||
return true;
|
||||
} else if (world.getTypeId(i, j, k + 1) == this.id && world.e(i, j + 1, k + 1)) {
|
||||
return true;
|
||||
} else {
|
||||
if (world.getTypeId(i - 1, j, k) == this.id) {
|
||||
object = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(i - 1, j, k), (IInventory) object);
|
||||
}
|
||||
|
||||
if (world.getTypeId(i + 1, j, k) == this.id) {
|
||||
object = new InventoryLargeChest("Large chest", (IInventory) object, (TileEntityChest) world.getTileEntity(i + 1, j, k));
|
||||
}
|
||||
|
||||
if (world.getTypeId(i, j, k - 1) == this.id) {
|
||||
object = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(i, j, k - 1), (IInventory) object);
|
||||
}
|
||||
|
||||
if (world.getTypeId(i, j, k + 1) == this.id) {
|
||||
object = new InventoryLargeChest("Large chest", (IInventory) object, (TileEntityChest) world.getTileEntity(i, j, k + 1));
|
||||
}
|
||||
|
||||
if (world.isStatic) {
|
||||
return true;
|
||||
} else {
|
||||
entityhuman.a((IInventory) object);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public TileEntity a_() {
|
||||
return new TileEntityChest();
|
||||
}
|
||||
}
|
@ -113,42 +113,36 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
|
||||
public void h() {
|
||||
if (!this.a) {
|
||||
// CraftBukkit start
|
||||
TileEntityChest otherChest = null;
|
||||
BlockChest chest = (BlockChest) Block.byId[Block.CHEST.id];
|
||||
chest.b(this.world, this.x, this.y, this.z);
|
||||
this.a = true;
|
||||
this.b = null;
|
||||
this.c = null;
|
||||
this.d = null;
|
||||
this.e = null;
|
||||
if (this.world.getTypeId(this.x - 1, this.y, this.z) == Block.CHEST.id) {
|
||||
this.d = getTileEntity(this.x - 1, this.y, this.z); // CraftBukkit
|
||||
otherChest = this.d = getTileEntity(this.x - 1, this.y, this.z); // CraftBukkit
|
||||
}
|
||||
|
||||
if (this.world.getTypeId(this.x + 1, this.y, this.z) == Block.CHEST.id) {
|
||||
this.c = getTileEntity(this.x + 1, this.y, this.z); // CraftBukkit
|
||||
otherChest = this.c = getTileEntity(this.x + 1, this.y, this.z); // CraftBukkit
|
||||
}
|
||||
|
||||
if (this.world.getTypeId(this.x, this.y, this.z - 1) == Block.CHEST.id) {
|
||||
this.b = getTileEntity(this.x, this.y, this.z - 1); // CraftBukkit
|
||||
otherChest = this.b = getTileEntity(this.x, this.y, this.z - 1); // CraftBukkit
|
||||
}
|
||||
|
||||
if (this.world.getTypeId(this.x, this.y, this.z + 1) == Block.CHEST.id) {
|
||||
this.e = getTileEntity(this.x, this.y, this.z + 1); // CraftBukkit
|
||||
otherChest = this.e = getTileEntity(this.x, this.y, this.z + 1); // CraftBukkit
|
||||
}
|
||||
|
||||
if (this.b != null) {
|
||||
this.b.g();
|
||||
}
|
||||
|
||||
if (this.e != null) {
|
||||
this.e.g();
|
||||
}
|
||||
|
||||
if (this.c != null) {
|
||||
this.c.g();
|
||||
}
|
||||
|
||||
if (this.d != null) {
|
||||
this.d.g();
|
||||
if (otherChest != null) {
|
||||
otherChest.g();
|
||||
chest.b(otherChest.world, otherChest.x, otherChest.y, otherChest.z);
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
@ -172,7 +166,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
|
||||
public void h_() {
|
||||
super.h_();
|
||||
this.h();
|
||||
if (++this.q % 20 * 4 == 0) {
|
||||
if (++this.q % (20 * 4) == 0) { // CraftBukkit
|
||||
this.world.playNote(this.x, this.y, this.z, 1, this.h);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user