SPIGOT-7814: Call PlayerShearEntityEvent for Bogged

By: Doc <nachito94@msn.com>
This commit is contained in:
CraftBukkit/Spigot 2024-07-04 20:48:21 +10:00
parent 3c20906a6b
commit 76326aa5f8

View File

@ -0,0 +1,15 @@
--- a/net/minecraft/world/entity/monster/Bogged.java
+++ b/net/minecraft/world/entity/monster/Bogged.java
@@ -79,6 +79,12 @@
ItemStack itemstack = entityhuman.getItemInHand(enumhand);
if (itemstack.is(Items.SHEARS) && this.readyForShearing()) {
+ // CraftBukkit start
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handlePlayerShearEntityEvent(entityhuman, this, itemstack, enumhand)) {
+ this.getEntityData().markDirty(Bogged.DATA_SHEARED); // CraftBukkit - mark dirty to restore sheared state to clients
+ return EnumInteractionResult.PASS;
+ }
+ // CraftBukkit end
this.shear(SoundCategory.PLAYERS);
this.gameEvent(GameEvent.SHEAR, entityhuman);
if (!this.level().isClientSide) {