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PlayerInventory.getSize should not count armor slots.
By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
parent
87747a1304
commit
76cc515db3
@ -25,39 +25,43 @@ public class CraftInventoryPlayer extends CraftInventory implements PlayerInvent
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return items;
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}
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public int getSize() {
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return super.getSize() - 4;
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}
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public CraftItemStack getItemInHand() {
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return new CraftItemStack( getInventory().e() );
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}
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public CraftItemStack getHelmet() {
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return getItem( getSize() - 4 );
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return getItem( getSize() + 0 );
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}
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public CraftItemStack getChestplate() {
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return getItem( getSize() - 3 );
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return getItem( getSize() + 1 );
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}
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public CraftItemStack getLeggings() {
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return getItem( getSize() - 2 );
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return getItem( getSize() + 2 );
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}
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public CraftItemStack getBoots() {
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return getItem( getSize() - 1 );
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return getItem( getSize() + 3 );
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}
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public void setHelmet(ItemStack helmet) {
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setItem( getSize() - 4, helmet );
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setItem( getSize() + 0, helmet );
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}
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public void setChestplate(ItemStack chestplate) {
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setItem( getSize() - 3, chestplate );
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setItem( getSize() + 1, chestplate );
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}
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public void setLeggings(ItemStack leggings) {
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setItem( getSize() - 2, leggings );
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setItem( getSize() + 2, leggings );
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}
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public void setBoots(ItemStack boots) {
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setItem( getSize() - 1, boots );
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setItem( getSize() + 3, boots );
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}
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}
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