SPIGOT-1676: Launch projectiles with velocity

This commit is contained in:
md_5 2016-03-03 16:52:19 +11:00
parent 4d3af9c19b
commit 78578ca517

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@ -20,6 +20,7 @@ import net.minecraft.server.EntityLargeFireball;
import net.minecraft.server.EntityLiving;
import net.minecraft.server.EntityPlayer;
import net.minecraft.server.EntityPotion;
import net.minecraft.server.EntityProjectile;
import net.minecraft.server.EntitySmallFireball;
import net.minecraft.server.EntitySnowball;
import net.minecraft.server.EntityThrownExpBottle;
@ -327,16 +328,22 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
if (Snowball.class.isAssignableFrom(projectile)) {
launch = new EntitySnowball(world, getHandle());
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 1.5F, 1.0F); // ItemSnowball
} else if (Egg.class.isAssignableFrom(projectile)) {
launch = new EntityEgg(world, getHandle());
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 1.5F, 1.0F); // ItemEgg
} else if (EnderPearl.class.isAssignableFrom(projectile)) {
launch = new EntityEnderPearl(world, getHandle());
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 1.5F, 1.0F); // ItemEnderPearl
} else if (Arrow.class.isAssignableFrom(projectile)) {
launch = new EntityTippedArrow(world, getHandle());
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 3.0F, 1.0F); // ItemBow
} else if (ThrownPotion.class.isAssignableFrom(projectile)) {
launch = new EntityPotion(world, getHandle(), CraftItemStack.asNMSCopy(new ItemStack(Material.POTION, 1)));
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, -20.0F, 0.5F, 1.0F); // ItemSplashPotion
} else if (ThrownExpBottle.class.isAssignableFrom(projectile)) {
launch = new EntityThrownExpBottle(world, getHandle());
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, -20.0F, 0.7F, 1.0F); // ItemExpBottle
} else if (Fish.class.isAssignableFrom(projectile) && getHandle() instanceof EntityHuman) {
launch = new EntityFishingHook(world, (EntityHuman) getHandle());
} else if (Fireball.class.isAssignableFrom(projectile)) {