Added Sign MaterialData

By: Dinnerbone <dinnerbone@dinnerbone.com>
This commit is contained in:
Bukkit/Spigot 2011-01-15 21:11:39 +00:00
parent 1b2e403319
commit 79b2b7fc32
2 changed files with 108 additions and 3 deletions

View File

@ -65,12 +65,12 @@ public enum Material {
SOIL(60),
FURNACE(61),
BURNING_FURNACE(62),
SIGN_POST(63),
SIGN_POST(63, Sign.class),
WOODEN_DOOR(64),
LADDER(65, Ladder.class),
RAILS(66),
COBBLESTONE_STAIRS(67),
WALL_SIGN(68),
WALL_SIGN(68, Sign.class),
LEVER(69, Lever.class),
STONE_PLATE(70),
IRON_DOOR_BLOCK(71),
@ -162,7 +162,7 @@ public enum Material {
GRILLED_PORK(320),
PAINTING(321),
GOLDEN_APPLE(322),
SIGN(323),
SIGN(323, Sign.class),
WOOD_DOOR(324),
BUCKET(325),
WATER_BUCKET(326),

View File

@ -0,0 +1,105 @@
package org.bukkit.material;
import org.bukkit.BlockFace;
import org.bukkit.Material;
/**
* MaterialData for signs
*/
public class Sign extends MaterialData implements Attachable {
public Sign(final int type) {
super(type);
}
public Sign(final Material type) {
super(type);
}
public Sign(final int type, final byte data) {
super(type, data);
}
public Sign(final Material type, final byte data) {
super(type, data);
}
/**
* Gets the face that this block is attached on
*
* @return BlockFace attached to
*/
public BlockFace getAttachedFace() {
if (getItemType() == Material.WALL_SIGN) {
byte data = getData();
switch (data) {
case 0x2:
return BlockFace.WEST;
case 0x3:
return BlockFace.EAST;
case 0x4:
return BlockFace.SOUTH;
case 0x5:
return BlockFace.NORTH;
}
return null;
} else {
return BlockFace.DOWN;
}
}
/**
* Gets the direction that this sign is currently facing
*
* @return BlockFace indicating where this sign is facing
*/
public BlockFace getFacing() {
byte data = getData();
if (getAttachedFace() == BlockFace.DOWN) {
switch (data) {
case 0x0:
case 0x1:
return BlockFace.WEST;
case 0x2:
case 0x3:
return BlockFace.NORTH_WEST;
case 0x4:
case 0x5:
return BlockFace.NORTH;
case 0x6:
case 0x7:
return BlockFace.NORTH_EAST;
case 0x8:
case 0x9:
return BlockFace.EAST;
case 0xA:
case 0xB:
return BlockFace.SOUTH_EAST;
case 0xC:
case 0xD:
return BlockFace.SOUTH;
case 0xE:
case 0xF:
return BlockFace.SOUTH_WEST;
}
return null;
} else {
switch (data) {
case 0x2:
return BlockFace.EAST;
case 0x3:
return BlockFace.WEST;
case 0x4:
return BlockFace.NORTH;
case 0x5:
return BlockFace.SOUTH;
}
}
return null;
}
}