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#839: Add BlockData#rotate and BlockData#mirror
By: Jishuna <joshl5324@gmail.com>
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d432386d58
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7b5c280187
@ -8,6 +8,8 @@ import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockSupport;
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import org.bukkit.block.PistonMoveReaction;
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import org.bukkit.block.structure.Mirror;
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import org.bukkit.block.structure.StructureRotation;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@ -215,4 +217,22 @@ public interface BlockData extends Cloneable {
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*/
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@NotNull
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Material getPlacementMaterial();
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/**
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* Rotates this blockdata by the specified {@link StructureRotation}.
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* <p>
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* This has no effect on blocks that do not have any rotatable states.
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*
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* @param rotation the rotation
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*/
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void rotate(@NotNull StructureRotation rotation);
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/**
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* Mirrors this blockdata using the specified {@link Mirror}.
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* <p>
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* This has no effect on blocks that do not have any mirrorable states.
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*
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* @param mirror the mirror
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*/
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void mirror(@NotNull Mirror mirror);
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}
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