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Added Difficulty API.
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@ -34,6 +34,7 @@ import org.bukkit.TreeType;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.Difficulty;
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public class CraftWorld implements World {
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private final WorldServer world;
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@ -578,6 +579,14 @@ public class CraftWorld implements World {
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world.savingDisabled = !value;
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}
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public void setDifficulty(Difficulty difficulty) {
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this.getHandle().difficulty = difficulty.getValue();
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}
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public Difficulty getDifficulty() {
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return Difficulty.getByValue(this.getHandle().difficulty);
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}
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public boolean hasStorm() {
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return world.worldData.hasStorm();
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}
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