mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
Fixed more stuff
This commit is contained in:
parent
09f013532a
commit
7dd5837dd0
@ -1,4 +1,4 @@
|
||||
From 95e357f7dd549b278714a9ea76bf6d11d6c2b5fd Mon Sep 17 00:00:00 2001
|
||||
From 8a9ff94f0db13f56873de8e6f555bc7893cffc31 Mon Sep 17 00:00:00 2001
|
||||
From: NickAcPT <32451103+NickAcPT@users.noreply.github.com>
|
||||
Date: Sat, 21 Jul 2018 01:30:30 +0100
|
||||
Subject: [PATCH] Extend player profile API to support skin changes
|
||||
@ -6,18 +6,10 @@ Subject: [PATCH] Extend player profile API to support skin changes
|
||||
Added code that refreshes the player's skin by sending packets with a special order, telling the client to respawn the player and re-apply the game profile
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
index 6cbf429f..57f17120 100644
|
||||
index 6cbf429f..01335b6b 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
@@ -55,6 +55,7 @@ import org.bukkit.craftbukkit.CraftStatistic;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.advancement.CraftAdvancement;
|
||||
import org.bukkit.craftbukkit.advancement.CraftAdvancementProgress;
|
||||
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.craftbukkit.map.CraftMapView;
|
||||
import org.bukkit.craftbukkit.map.RenderData;
|
||||
import org.bukkit.craftbukkit.scoreboard.CraftScoreboard;
|
||||
@@ -1176,10 +1177,41 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
@@ -1176,10 +1176,38 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
for (EntityPlayer player : players) {
|
||||
player.getBukkitEntity().reregisterPlayer(self);
|
||||
}
|
||||
@ -30,20 +22,17 @@ index 6cbf429f..57f17120 100644
|
||||
+ private void refreshPlayer() {
|
||||
+ EntityPlayer entityplayer = getHandle();
|
||||
+
|
||||
+ Packet respawn = new PacketPlayOutRespawn(entityplayer.dimension, entityplayer.world.getDifficulty(), entityplayer.world.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode());
|
||||
+ Location l = getLocation();
|
||||
+ Packet pos = new PacketPlayOutPosition(l.getX(), l.getY(), l.getZ(), l.getYaw(), l.getPitch(), new HashSet<>(), 0);
|
||||
+ Packet slot = new PacketPlayOutHeldItemSlot(getInventory().getHeldItemSlot());
|
||||
+ Location loc = getLocation();
|
||||
+
|
||||
+ EntityPlayer handle = getHandle();
|
||||
+ PlayerConnection playerCon = handle.playerConnection;
|
||||
+ PlayerConnection connection = handle.playerConnection;
|
||||
+ reregisterPlayer(handle);
|
||||
+
|
||||
+ //Respawn the player then update their position and selected slot
|
||||
+ playerCon.sendPacket(respawn);
|
||||
+ connection.sendPacket(new PacketPlayOutRespawn(entityplayer.dimension, entityplayer.world.getDifficulty(), entityplayer.world.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
|
||||
+ handle.updateAbilities();
|
||||
+ playerCon.sendPacket(pos);
|
||||
+ playerCon.sendPacket(slot);
|
||||
+ connection.sendPacket(new PacketPlayOutPosition(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch(), new HashSet<>(), 0));
|
||||
+ connection.sendPacket(new PacketPlayOutHeldItemSlot(getInventory().getHeldItemSlot()));
|
||||
+
|
||||
+ updateScaledHealth();
|
||||
+ this.updateInventory();
|
||||
|
Loading…
Reference in New Issue
Block a user