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Limit Custom Map Rendering
The default CraftBukkit render sequence for maps is ridiculously slow. By only using it when a custom renderer has been added (rarely in most cases), we can fallback to the Vanilla renderer for general usage. This leads to a much higher effiency overall, especially if no plugins are rendering such maps.
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CraftBukkit-Patches/0045-Limit-Custom-Map-Rendering.patch
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86
CraftBukkit-Patches/0045-Limit-Custom-Map-Rendering.patch
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From fe1107743148622b05f1eb1c2a6f697f3a0261a5 Mon Sep 17 00:00:00 2001
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From: md_5 <md_5@live.com.au>
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Date: Sat, 23 Mar 2013 19:08:41 +1100
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Subject: [PATCH] Limit Custom Map Rendering
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The default CraftBukkit render sequence for maps is ridiculously slow. By only using it when a custom renderer has been added (rarely in most cases), we can fallback to the Vanilla renderer for general usage. This leads to a much higher effiency overall, especially if no plugins are rendering such maps.
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---
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.../net/minecraft/server/WorldMapHumanTracker.java | 25 ++++++++++++++--------
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.../org/bukkit/craftbukkit/map/CraftMapView.java | 2 +-
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2 files changed, 17 insertions(+), 10 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/WorldMapHumanTracker.java b/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
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index bf3e6fe..c59ac18 100644
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--- a/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
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+++ b/src/main/java/net/minecraft/server/WorldMapHumanTracker.java
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@@ -1,6 +1,7 @@
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package net.minecraft.server;
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import java.util.Iterator;
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+import org.bukkit.map.MapCursor;
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public class WorldMapHumanTracker {
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@@ -41,23 +42,29 @@ public class WorldMapHumanTracker {
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int i;
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int j;
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- org.bukkit.craftbukkit.map.RenderData render = this.worldMap.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) trackee.getBukkitEntity()); // CraftBukkit
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+ // Spigot start
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+ boolean custom = this.worldMap.mapView.renderers.size() != 0;
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+ org.bukkit.craftbukkit.map.RenderData render = (custom) ? this.worldMap.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) trackee.getBukkitEntity()) : null; // CraftBukkit
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if (--this.g < 0) {
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this.g = 4;
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- abyte = new byte[render.cursors.size() * 3 + 1]; // CraftBukkit
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+ abyte = new byte[((custom) ? render.cursors.size() : this.worldMap.g.size()) * 3 + 1]; // CraftBukkit
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abyte[0] = 1;
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i = 0;
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// CraftBukkit start
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- for (i = 0; i < render.cursors.size(); ++i) {
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- org.bukkit.map.MapCursor cursor = render.cursors.get(i);
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- if (!cursor.isVisible()) continue;
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- abyte[i * 3 + 1] = (byte) (cursor.getRawType() << 4 | cursor.getDirection() & 15);
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- abyte[i * 3 + 2] = (byte) cursor.getX();
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- abyte[i * 3 + 3] = (byte) cursor.getY();
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+ // Spigot start
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+ for (Iterator iterator = ((custom) ? render.cursors.iterator() : this.worldMap.g.values().iterator()); iterator.hasNext(); ++i) {
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+ org.bukkit.map.MapCursor cursor = (custom) ? (MapCursor) iterator.next() : null;
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+ if (cursor != null && !cursor.isVisible()) continue;
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+ WorldMapDecoration deco = (custom) ? null : (WorldMapDecoration) iterator.next();
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+
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+ abyte[i * 3 + 1] = (byte) (((custom) ? cursor.getRawType() : deco.type) << 4 | ((custom) ? cursor.getDirection() : deco.rotation) & 15);
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+ abyte[i * 3 + 2] = (byte) ((custom) ? cursor.getX() : deco.locX);
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+ abyte[i * 3 + 3] = (byte) ((custom) ? cursor.getY() : deco.locY);
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}
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+ // Spigot end
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// CraftBukkit end
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boolean flag = !itemstack.z();
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@@ -92,7 +99,7 @@ public class WorldMapHumanTracker {
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abyte1[2] = (byte) j;
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for (int i1 = 0; i1 < abyte1.length - 3; ++i1) {
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- abyte1[i1 + 3] = render.buffer[(i1 + j) * 128 + i]; // CraftBukkit
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+ abyte1[i1 + 3] = ((custom) ? render.buffer : this.worldMap.colors)[(i1 + j) * 128 + i];
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}
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this.c[i] = -1;
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diff --git a/src/main/java/org/bukkit/craftbukkit/map/CraftMapView.java b/src/main/java/org/bukkit/craftbukkit/map/CraftMapView.java
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index b28d6a3..e70e4e4 100644
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--- a/src/main/java/org/bukkit/craftbukkit/map/CraftMapView.java
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+++ b/src/main/java/org/bukkit/craftbukkit/map/CraftMapView.java
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@@ -18,7 +18,7 @@ import org.bukkit.map.MapView;
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public final class CraftMapView implements MapView {
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private final Map<CraftPlayer, RenderData> renderCache = new HashMap<CraftPlayer, RenderData>();
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- private final List<MapRenderer> renderers = new ArrayList<MapRenderer>();
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+ public final List<MapRenderer> renderers = new ArrayList<MapRenderer>(); // Spigot
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private final Map<MapRenderer, Map<CraftPlayer, CraftMapCanvas>> canvases = new HashMap<MapRenderer, Map<CraftPlayer, CraftMapCanvas>>();
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protected final WorldMap worldMap;
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--
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1.8.1-rc2
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