mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-28 13:36:16 +01:00
Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting
This commit is contained in:
parent
a818669be0
commit
7e22faf9d6
@ -9,7 +9,9 @@ import java.util.Set;
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import java.util.TreeSet;
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import java.util.TreeSet;
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// CraftBukkit start
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.World.Environment;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.CraftWorld;
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@ -73,6 +75,7 @@ public class World implements IBlockAccess {
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}
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}
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// CraftBukkit start
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// CraftBukkit start
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private final CraftWorld world;
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public boolean pvpMode;
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public boolean pvpMode;
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public ChunkGenerator generator;
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public ChunkGenerator generator;
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Chunk lastChunkAccessed;
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Chunk lastChunkAccessed;
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@ -88,9 +91,18 @@ public class World implements IBlockAccess {
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}
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}
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}
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}
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public CraftWorld getWorld() {
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return world;
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}
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public CraftServer getServer() {
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return (CraftServer)Bukkit.getServer();
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}
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// CraftBukkit - changed signature
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// CraftBukkit - changed signature
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public World(IDataManager idatamanager, String s, long i, WorldProvider worldprovider, ChunkGenerator gen) {
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public World(IDataManager idatamanager, String s, long i, WorldProvider worldprovider, ChunkGenerator gen, Environment env) {
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this.generator = gen;
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this.generator = gen;
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this.world = new CraftWorld((WorldServer)this, gen, env);
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// CraftBukkit end
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// CraftBukkit end
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this.O = this.random.nextInt(12000);
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this.O = this.random.nextInt(12000);
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@ -125,6 +137,8 @@ public class World implements IBlockAccess {
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this.g();
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this.g();
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this.x();
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this.x();
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getServer().addWorld(world);// Craftbukkit
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}
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}
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protected IChunkProvider b() {
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protected IChunkProvider b() {
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@ -421,7 +435,7 @@ public class World implements IBlockAccess {
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CraftWorld world = ((WorldServer) this).getWorld();
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CraftWorld world = ((WorldServer) this).getWorld();
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if (world != null) {
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if (world != null) {
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l);
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l);
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((WorldServer) this).getServer().getPluginManager().callEvent(event);
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getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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if (event.isCancelled()) {
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return;
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return;
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@ -1593,7 +1607,7 @@ public class World implements IBlockAccess {
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}
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}
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// CraftBukkit start - Only call spawner if we have players online and the world allows for mobs or animals
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// CraftBukkit start - Only call spawner if we have players online and the world allows for mobs or animals
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if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && ((WorldServer) this).getServer().getHandle().players.size() > 0)) {
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if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && getServer().getHandle().players.size() > 0)) {
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SpawnerCreature.spawnEntities(this, this.allowMonsters, this.allowAnimals);
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SpawnerCreature.spawnEntities(this, this.allowMonsters, this.allowAnimals);
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}
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}
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// CraftBukkit end
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// CraftBukkit end
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@ -1647,7 +1661,7 @@ public class World implements IBlockAccess {
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this.worldData.b(i);
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this.worldData.b(i);
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if (i <= 0) {
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if (i <= 0) {
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// CraftBukkit start
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// CraftBukkit start
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CraftServer server = ((WorldServer) this).getServer();
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CraftServer server = getServer();
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ThunderChangeEvent thunder = new ThunderChangeEvent(((WorldServer) this).getWorld(), !this.worldData.j());
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ThunderChangeEvent thunder = new ThunderChangeEvent(((WorldServer) this).getWorld(), !this.worldData.j());
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server.getPluginManager().callEvent(thunder);
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server.getPluginManager().callEvent(thunder);
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@ -1671,7 +1685,7 @@ public class World implements IBlockAccess {
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this.worldData.c(j);
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this.worldData.c(j);
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if (j <= 0) {
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if (j <= 0) {
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// CraftBukkit start
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// CraftBukkit start
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CraftServer server = ((WorldServer) this).getServer();
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CraftServer server = getServer();
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WeatherChangeEvent weather = new WeatherChangeEvent(((WorldServer) this).getWorld(), !this.worldData.l());
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WeatherChangeEvent weather = new WeatherChangeEvent(((WorldServer) this).getWorld(), !this.worldData.l());
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server.getPluginManager().callEvent(weather);
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server.getPluginManager().callEvent(weather);
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@ -1716,7 +1730,7 @@ public class World implements IBlockAccess {
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private void y() {
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private void y() {
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// CraftBukkit start
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// CraftBukkit start
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CraftServer server = ((WorldServer) this).getServer();
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CraftServer server = getServer();
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WeatherChangeEvent weather = new WeatherChangeEvent(((WorldServer) this).getWorld(), false);
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WeatherChangeEvent weather = new WeatherChangeEvent(((WorldServer) this).getWorld(), false);
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server.getPluginManager().callEvent(weather);
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server.getPluginManager().callEvent(weather);
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@ -1818,7 +1832,7 @@ public class World implements IBlockAccess {
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// CraftBukkit start
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// CraftBukkit start
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SnowFormEvent snow = new SnowFormEvent(((WorldServer) this).getWorld().getBlockAt(l + i, k1, j1 + j));
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SnowFormEvent snow = new SnowFormEvent(((WorldServer) this).getWorld().getBlockAt(l + i, k1, j1 + j));
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((WorldServer) this).getServer().getPluginManager().callEvent(snow);
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getServer().getPluginManager().callEvent(snow);
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if (!snow.isCancelled()) {
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if (!snow.isCancelled()) {
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this.setTypeId(l + i, k1, j1 + j, snow.getMaterial().getId());
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this.setTypeId(l + i, k1, j1 + j, snow.getMaterial().getId());
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this.setData(l + i, k1, j1 + j, snow.getData());
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this.setData(l + i, k1, j1 + j, snow.getData());
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@ -1980,7 +1994,7 @@ public class World implements IBlockAccess {
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// CraftBukkit start
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// CraftBukkit start
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BlockCanBuildEvent event = new BlockCanBuildEvent(((WorldServer) this).getWorld().getBlockAt(j, k, l), i, defaultReturn);
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BlockCanBuildEvent event = new BlockCanBuildEvent(((WorldServer) this).getWorld().getBlockAt(j, k, l), i, defaultReturn);
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((WorldServer) this).getServer().getPluginManager().callEvent(event);
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getServer().getPluginManager().callEvent(event);
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return event.isBuildable();
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return event.isBuildable();
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// CraftBukkit end
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// CraftBukkit end
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@ -5,9 +5,8 @@ import java.util.List;
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// CraftBukkit start
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// CraftBukkit start
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import org.bukkit.BlockChangeDelegate;
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import org.bukkit.BlockChangeDelegate;
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import org.bukkit.World.Environment;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
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import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
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import org.bukkit.craftbukkit.generator.InternalChunkGenerator;
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import org.bukkit.craftbukkit.generator.InternalChunkGenerator;
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import org.bukkit.craftbukkit.generator.NetherChunkGenerator;
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import org.bukkit.craftbukkit.generator.NetherChunkGenerator;
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@ -25,30 +24,18 @@ public class WorldServer extends World implements BlockChangeDelegate {
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private EntityList G = new EntityList();
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private EntityList G = new EntityList();
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// CraftBukkit start - change signature
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// CraftBukkit start - change signature
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public WorldServer(MinecraftServer minecraftserver, IDataManager idatamanager, String s, int i, long j, org.bukkit.World.Environment env, ChunkGenerator gen) {
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public WorldServer(MinecraftServer minecraftserver, IDataManager idatamanager, String s, int i, long j, Environment env, ChunkGenerator gen) {
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super(idatamanager, s, j, WorldProvider.a(env.getId()), gen);
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super(idatamanager, s, j, WorldProvider.a(env.getId()), gen, env);
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this.server = minecraftserver;
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this.server = minecraftserver;
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this.dimension = i;
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this.dimension = i;
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this.cserver = minecraftserver.server;
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this.world = new CraftWorld(this, gen);
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this.pvpMode = minecraftserver.pvpMode;
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this.pvpMode = minecraftserver.pvpMode;
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this.manager = new PlayerManager(minecraftserver, dimension, minecraftserver.propertyManager.getInt("view-distance", 10));
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this.manager = new PlayerManager(minecraftserver, dimension, minecraftserver.propertyManager.getInt("view-distance", 10));
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}
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}
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public final int dimension;
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public final int dimension;
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private final CraftWorld world;
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private final CraftServer cserver;
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public EntityTracker tracker;
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public EntityTracker tracker;
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public PlayerManager manager;
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public PlayerManager manager;
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public CraftWorld getWorld() {
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return world;
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}
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public CraftServer getServer() {
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return cserver;
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}
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// CraftBukkit end
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// CraftBukkit end
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public void entityJoinedWorld(Entity entity, boolean flag) {
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public void entityJoinedWorld(Entity entity, boolean flag) {
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@ -131,8 +118,8 @@ public class WorldServer extends World implements BlockChangeDelegate {
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public boolean a(Entity entity) {
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public boolean a(Entity entity) {
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// CraftBukkit start
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// CraftBukkit start
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LightningStrikeEvent lightning = new LightningStrikeEvent((org.bukkit.World) world, (org.bukkit.entity.LightningStrike) entity.getBukkitEntity());
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LightningStrikeEvent lightning = new LightningStrikeEvent(getWorld(), (org.bukkit.entity.LightningStrike) entity.getBukkitEntity());
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this.cserver.getPluginManager().callEvent(lightning);
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getServer().getPluginManager().callEvent(lightning);
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if (lightning.isCancelled()) {
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if (lightning.isCancelled()) {
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return false;
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return false;
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@ -475,7 +475,7 @@ public final class CraftServer implements Server {
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return worlds.get(name.toLowerCase());
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return worlds.get(name.toLowerCase());
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}
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}
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protected void addWorld(World world) {
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public void addWorld(World world) {
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worlds.put(world.getName().toLowerCase(), world);
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worlds.put(world.getName().toLowerCase(), world);
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}
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}
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@ -21,6 +21,7 @@ import org.bukkit.Chunk;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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import org.bukkit.BlockChangeDelegate;
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import org.bukkit.BlockChangeDelegate;
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import org.bukkit.Bukkit;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.TreeType;
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import org.bukkit.TreeType;
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@ -30,23 +31,18 @@ import org.bukkit.generator.BlockPopulator;
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public class CraftWorld implements World {
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public class CraftWorld implements World {
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private final WorldServer world;
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private final WorldServer world;
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private Environment environment;
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private Environment environment;
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private final CraftServer server;
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private final CraftServer server = (CraftServer)Bukkit.getServer();
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private final ChunkProviderServer provider;
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private HashMap<Integer, CraftChunk> unloadedChunks = new HashMap<Integer, CraftChunk>();
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private HashMap<Integer, CraftChunk> unloadedChunks = new HashMap<Integer, CraftChunk>();
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private final ChunkGenerator generator;
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private final ChunkGenerator generator;
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private final List<BlockPopulator> populators = new ArrayList<BlockPopulator>();
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private final List<BlockPopulator> populators = new ArrayList<BlockPopulator>();
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private static final Random rand = new Random();
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private static final Random rand = new Random();
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public CraftWorld(WorldServer world, ChunkGenerator gen) {
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public CraftWorld(WorldServer world, ChunkGenerator gen, Environment env) {
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this.world = world;
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this.world = world;
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this.server = world.getServer();
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this.provider = world.chunkProviderServer;
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this.generator = gen;
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this.generator = gen;
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environment = Environment.getEnvironment(world.worldProvider.dimension);
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environment = env;
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server.addWorld(this);
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}
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}
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public void preserveChunk(CraftChunk chunk) {
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public void preserveChunk(CraftChunk chunk) {
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@ -91,7 +87,7 @@ public class CraftWorld implements World {
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}
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}
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public Chunk getChunkAt(int x, int z) {
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public Chunk getChunkAt(int x, int z) {
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return this.provider.getChunkAt(x, z).bukkitChunk;
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return this.world.chunkProviderServer.getChunkAt(x, z).bukkitChunk;
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}
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}
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public Chunk getChunkAt(Block block) {
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public Chunk getChunkAt(Block block) {
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@ -99,11 +95,11 @@ public class CraftWorld implements World {
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}
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}
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public boolean isChunkLoaded(int x, int z) {
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public boolean isChunkLoaded(int x, int z) {
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return provider.isChunkLoaded(x, z);
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return world.chunkProviderServer.isChunkLoaded(x, z);
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}
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}
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public Chunk[] getLoadedChunks() {
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public Chunk[] getLoadedChunks() {
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Object[] chunks = provider.chunks.values().toArray();
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Object[] chunks = world.chunkProviderServer.chunks.values().toArray();
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org.bukkit.Chunk[] craftChunks = new CraftChunk[chunks.length];
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org.bukkit.Chunk[] craftChunks = new CraftChunk[chunks.length];
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for (int i = 0; i < chunks.length; i++) {
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for (int i = 0; i < chunks.length; i++) {
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@ -135,7 +131,7 @@ public class CraftWorld implements World {
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return false;
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return false;
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}
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}
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provider.queueUnload(x, z);
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world.chunkProviderServer.queueUnload(x, z);
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return true;
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return true;
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}
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}
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@ -145,18 +141,18 @@ public class CraftWorld implements World {
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return false;
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return false;
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}
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}
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net.minecraft.server.Chunk chunk = provider.getOrCreateChunk(x, z);
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net.minecraft.server.Chunk chunk = world.chunkProviderServer.getOrCreateChunk(x, z);
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if (save) {
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if (save) {
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chunk.removeEntities();
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chunk.removeEntities();
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provider.saveChunk(chunk);
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world.chunkProviderServer.saveChunk(chunk);
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provider.saveChunkNOP(chunk);
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world.chunkProviderServer.saveChunkNOP(chunk);
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}
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}
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preserveChunk((CraftChunk) chunk.bukkitChunk);
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preserveChunk((CraftChunk) chunk.bukkitChunk);
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provider.unloadQueue.remove(x, z);
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world.chunkProviderServer.unloadQueue.remove(x, z);
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provider.chunks.remove(x, z);
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world.chunkProviderServer.chunks.remove(x, z);
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provider.chunkList.remove(chunk);
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world.chunkProviderServer.chunkList.remove(chunk);
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return true;
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return true;
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}
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}
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@ -164,14 +160,14 @@ public class CraftWorld implements World {
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public boolean regenerateChunk(int x, int z) {
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public boolean regenerateChunk(int x, int z) {
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unloadChunk(x, z, false, false);
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unloadChunk(x, z, false, false);
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provider.unloadQueue.remove(x, z);
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world.chunkProviderServer.unloadQueue.remove(x, z);
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net.minecraft.server.Chunk chunk = null;
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net.minecraft.server.Chunk chunk = null;
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if (provider.chunkProvider == null) {
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if (world.chunkProviderServer.chunkProvider == null) {
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chunk = provider.emptyChunk;
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chunk = world.chunkProviderServer.emptyChunk;
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} else {
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} else {
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chunk = provider.chunkProvider.getOrCreateChunk(x, z);
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chunk = world.chunkProviderServer.chunkProvider.getOrCreateChunk(x, z);
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}
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}
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chunkLoadPostProcess(chunk, x, z);
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chunkLoadPostProcess(chunk, x, z);
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@ -208,7 +204,7 @@ public class CraftWorld implements World {
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for (Player player : players) {
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for (Player player : players) {
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Location loc = player.getLocation();
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Location loc = player.getLocation();
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if (loc.getWorld() != provider.world.getWorld()) {
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if (loc.getWorld() != world.chunkProviderServer.world.getWorld()) {
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continue;
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continue;
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}
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}
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@ -225,14 +221,14 @@ public class CraftWorld implements World {
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public boolean loadChunk(int x, int z, boolean generate) {
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public boolean loadChunk(int x, int z, boolean generate) {
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if (generate) {
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if (generate) {
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// Use the default variant of loadChunk when generate == true.
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// Use the default variant of loadChunk when generate == true.
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return provider.getChunkAt(x, z) != null;
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return world.chunkProviderServer.getChunkAt(x, z) != null;
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}
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}
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provider.unloadQueue.remove(x, z);
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world.chunkProviderServer.unloadQueue.remove(x, z);
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net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) provider.chunks.get(x, z);
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net.minecraft.server.Chunk chunk = (net.minecraft.server.Chunk) world.chunkProviderServer.chunks.get(x, z);
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if (chunk == null) {
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if (chunk == null) {
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chunk = provider.loadChunk(x, z);
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chunk = world.chunkProviderServer.loadChunk(x, z);
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|
||||||
chunkLoadPostProcess(chunk, x, z);
|
chunkLoadPostProcess(chunk, x, z);
|
||||||
}
|
}
|
||||||
@ -241,26 +237,26 @@ public class CraftWorld implements World {
|
|||||||
|
|
||||||
private void chunkLoadPostProcess(net.minecraft.server.Chunk chunk, int x, int z) {
|
private void chunkLoadPostProcess(net.minecraft.server.Chunk chunk, int x, int z) {
|
||||||
if (chunk != null) {
|
if (chunk != null) {
|
||||||
provider.chunks.put(x, z, chunk);
|
world.chunkProviderServer.chunks.put(x, z, chunk);
|
||||||
provider.chunkList.add(chunk);
|
world.chunkProviderServer.chunkList.add(chunk);
|
||||||
|
|
||||||
chunk.loadNOP();
|
chunk.loadNOP();
|
||||||
chunk.addEntities();
|
chunk.addEntities();
|
||||||
|
|
||||||
if (!chunk.done && provider.isChunkLoaded(x + 1, z + 1) && provider.isChunkLoaded(x, z + 1) && provider.isChunkLoaded(x + 1, z)) {
|
if (!chunk.done && world.chunkProviderServer.isChunkLoaded(x + 1, z + 1) && world.chunkProviderServer.isChunkLoaded(x, z + 1) && world.chunkProviderServer.isChunkLoaded(x + 1, z)) {
|
||||||
provider.getChunkAt(provider, x, z);
|
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (provider.isChunkLoaded(x - 1, z) && !provider.getOrCreateChunk(x - 1, z).done && provider.isChunkLoaded(x - 1, z + 1) && provider.isChunkLoaded(x, z + 1) && provider.isChunkLoaded(x - 1, z)) {
|
if (world.chunkProviderServer.isChunkLoaded(x - 1, z) && !world.chunkProviderServer.getOrCreateChunk(x - 1, z).done && world.chunkProviderServer.isChunkLoaded(x - 1, z + 1) && world.chunkProviderServer.isChunkLoaded(x, z + 1) && world.chunkProviderServer.isChunkLoaded(x - 1, z)) {
|
||||||
provider.getChunkAt(provider, x - 1, z);
|
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x - 1, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (provider.isChunkLoaded(x, z - 1) && !provider.getOrCreateChunk(x, z - 1).done && provider.isChunkLoaded(x + 1, z - 1) && provider.isChunkLoaded(x, z - 1) && provider.isChunkLoaded(x + 1, z)) {
|
if (world.chunkProviderServer.isChunkLoaded(x, z - 1) && !world.chunkProviderServer.getOrCreateChunk(x, z - 1).done && world.chunkProviderServer.isChunkLoaded(x + 1, z - 1) && world.chunkProviderServer.isChunkLoaded(x, z - 1) && world.chunkProviderServer.isChunkLoaded(x + 1, z)) {
|
||||||
provider.getChunkAt(provider, x, z - 1);
|
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x, z - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (provider.isChunkLoaded(x - 1, z - 1) && !provider.getOrCreateChunk(x - 1, z - 1).done && provider.isChunkLoaded(x - 1, z - 1) && provider.isChunkLoaded(x, z - 1) && provider.isChunkLoaded(x - 1, z)) {
|
if (world.chunkProviderServer.isChunkLoaded(x - 1, z - 1) && !world.chunkProviderServer.getOrCreateChunk(x - 1, z - 1).done && world.chunkProviderServer.isChunkLoaded(x - 1, z - 1) && world.chunkProviderServer.isChunkLoaded(x, z - 1) && world.chunkProviderServer.isChunkLoaded(x - 1, z)) {
|
||||||
provider.getChunkAt(provider, x - 1, z - 1);
|
world.chunkProviderServer.getChunkAt(world.chunkProviderServer, x - 1, z - 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user