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Fix wrong assumption about locale being null in the login phase (#11204)
Fixes #11203
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5a5c3a4a24
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@ -2584,10 +2584,10 @@ index c5ba5e30cd74ca2cfc3f952c7b992df239a53a34..fdb75db02603ef97b624219211a0db22
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@Override
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public PacketType<ClientboundSystemChatPacket> type() {
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diff --git a/src/main/java/net/minecraft/network/protocol/login/ClientboundLoginDisconnectPacket.java b/src/main/java/net/minecraft/network/protocol/login/ClientboundLoginDisconnectPacket.java
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index bb97fdb9aa6167083442a928276ebe4225a586ef..5d1758086ed4fce5b36a5b31df44ccea42abc590 100644
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index bb97fdb9aa6167083442a928276ebe4225a586ef..eeaa40e8121643c6c1d951e76e7361e29210ba48 100644
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--- a/src/main/java/net/minecraft/network/protocol/login/ClientboundLoginDisconnectPacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/login/ClientboundLoginDisconnectPacket.java
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@@ -18,11 +18,15 @@ public class ClientboundLoginDisconnectPacket implements Packet<ClientLoginPacke
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@@ -18,11 +18,16 @@ public class ClientboundLoginDisconnectPacket implements Packet<ClientLoginPacke
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}
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private ClientboundLoginDisconnectPacket(FriendlyByteBuf buf) {
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@ -2599,8 +2599,9 @@ index bb97fdb9aa6167083442a928276ebe4225a586ef..5d1758086ed4fce5b36a5b31df44ccea
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- buf.writeUtf(Component.Serializer.toJson(this.reason, RegistryAccess.EMPTY));
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+ // Paper start - Adventure
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+ // buf.writeUtf(Component.Serializer.toJson(this.reason, RegistryAccess.EMPTY));
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+ // In the login phase, buf.adventure$locale field is always null
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+ buf.writeJsonWithCodec(net.minecraft.network.chat.ComponentSerialization.localizedCodec(java.util.Locale.US), this.reason, FriendlyByteBuf.MAX_COMPONENT_STRING_LENGTH);
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+ // In the login phase, buf.adventure$locale field is most likely null, but plugins may use internals to set it via the channel attribute
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+ java.util.Locale bufLocale = buf.adventure$locale;
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+ buf.writeJsonWithCodec(net.minecraft.network.chat.ComponentSerialization.localizedCodec(bufLocale == null ? java.util.Locale.US : bufLocale), this.reason, FriendlyByteBuf.MAX_COMPONENT_STRING_LENGTH);
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+ // Paper end - Adventure
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}
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