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Merge pull request #700 from electronicboy/master
Actually exit the JVM after stopping the server when /restart is ran
This commit is contained in:
commit
7eb03ca2f6
@ -1,4 +1,4 @@
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From 554073bf2250350eccddf53021abab00aa749b5d Mon Sep 17 00:00:00 2001
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From dff57ca19996fcfe3b01da38e2f19d2166fdd252 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Fri, 12 May 2017 23:34:11 -0500
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Subject: [PATCH] Properly handle async calls to restart the server
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@ -107,16 +107,14 @@ index 034bdb7cf..34236c622 100644
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// CraftBukkit start
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public void sendMessage(IChatBaseComponent[] iChatBaseComponents) {
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index 49768734d..e1bc3e64e 100644
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index 49768734d..d51636c8e 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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+++ b/src/main/java/org/spigotmc/RestartCommand.java
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@@ -45,88 +45,119 @@ public class RestartCommand extends Command
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@@ -45,88 +45,123 @@ public class RestartCommand extends Command
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AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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try
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{
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- if ( script.isFile() )
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- {
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- System.out.println( "Attempting to restart with " + SpigotConfig.restartScript );
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+ // Paper - extract method and cleanup
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+ boolean isRestarting = addShutdownHook(script);
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+ if (isRestarting) {
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@ -124,48 +122,17 @@ index 49768734d..e1bc3e64e 100644
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+ } else {
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+ System.out.println( "Startup script '" + SpigotConfig.restartScript + "' does not exist! Stopping server." );
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+ }
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- // Disable Watchdog
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- WatchdogThread.doStop();
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+
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+ // Stop the watchdog
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+ WatchdogThread.doStop();
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- // Kick all players
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- for ( EntityPlayer p : (List< EntityPlayer>) MinecraftServer.getServer().getPlayerList().players )
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- {
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- p.playerConnection.disconnect(SpigotConfig.restartMessage);
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- }
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- // Give the socket a chance to send the packets
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- try
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- {
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- Thread.sleep( 100 );
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- } catch ( InterruptedException ex )
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- {
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- }
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- // Close the socket so we can rebind with the new process
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- MinecraftServer.getServer().getServerConnection().b();
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-
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- // Give time for it to kick in
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- try
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- {
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- Thread.sleep( 100 );
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- } catch ( InterruptedException ex )
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- {
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- }
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+
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+ shutdownServer(isRestarting);
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+ } catch ( Exception ex )
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+ {
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+ ex.printStackTrace();
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+ }
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+ }
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- // Actually shutdown
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- try
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- {
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- MinecraftServer.getServer().stop();
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- } catch ( Throwable t )
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- {
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- }
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+
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+ // Paper start - sync copied from above with minor changes, async added
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+ private static void shutdownServer(boolean isRestarting)
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+ {
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@ -181,9 +148,58 @@ index 49768734d..e1bc3e64e 100644
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+ {
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+ Thread.sleep( 100 );
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+ } catch ( InterruptedException ex )
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{
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- System.out.println( "Attempting to restart with " + SpigotConfig.restartScript );
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+ }
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- // Disable Watchdog
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- WatchdogThread.doStop();
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+ closeSocket();
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- // Kick all players
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- for ( EntityPlayer p : (List< EntityPlayer>) MinecraftServer.getServer().getPlayerList().players )
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- {
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- p.playerConnection.disconnect(SpigotConfig.restartMessage);
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- }
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- // Give the socket a chance to send the packets
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- try
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- {
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- Thread.sleep( 100 );
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- } catch ( InterruptedException ex )
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- {
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- }
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- // Close the socket so we can rebind with the new process
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- MinecraftServer.getServer().getServerConnection().b();
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+ // Actually shutdown
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+ try
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+ {
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+ MinecraftServer.getServer().stop();
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+ } catch ( Throwable t )
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+ {
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+ }
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- // Give time for it to kick in
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- try
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- {
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- Thread.sleep( 100 );
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- } catch ( InterruptedException ex )
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- {
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- }
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+ // Actually stop the JVM
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+ System.exit(0);
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- // Actually shutdown
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- try
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- {
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- MinecraftServer.getServer().stop();
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- } catch ( Throwable t )
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- {
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- }
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+ } else
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+ {
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+ // Mark the server to shutdown at the end of the tick
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+ MinecraftServer.getServer().safeShutdown(isRestarting);
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- // This will be done AFTER the server has completely halted
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- Thread shutdownHook = new Thread()
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- {
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@ -209,24 +225,19 @@ index 49768734d..e1bc3e64e 100644
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- }
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- }
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- };
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+ closeSocket();
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- shutdownHook.setDaemon( true );
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- Runtime.getRuntime().addShutdownHook( shutdownHook );
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- } else
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+ // Actually shutdown
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+ // wait 10 seconds to see if we're actually going to try shutdown
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+ try
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+ {
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+ Thread.sleep(10000);
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+ }
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+ catch (InterruptedException ignored)
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{
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- System.out.println( "Startup script '" + SpigotConfig.restartScript + "' does not exist! Stopping server." );
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+ MinecraftServer.getServer().stop();
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+ } catch ( Throwable t )
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+ {
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+ }
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+ } else
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+ {
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+ // Mark the server to shutdown at the end of the tick
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+ MinecraftServer.getServer().safeShutdown(isRestarting);
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-
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- // Actually shutdown
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- try
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- {
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@ -234,14 +245,6 @@ index 49768734d..e1bc3e64e 100644
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- } catch ( Throwable t )
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- {
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- }
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+
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+ // wait 10 seconds to see if we're actually going to try shutdown
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+ try
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+ {
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+ Thread.sleep(10000);
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+ }
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+ catch (InterruptedException ignored)
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+ {
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}
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+
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+ // Check if we've actually hit a state where the server is going to safely shutdown
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