Fix PlayerNaturallySpawnCreaturesEvent boolean inversion

This commit is contained in:
Shane Freeder 2020-02-09 19:32:40 +00:00
parent 51b5681830
commit 7fadc281ab

View File

@ -9,7 +9,7 @@ from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 86e1b403b2..bf80af2354 100644
index 936fc4f6b..b5da88587 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
@ -31,7 +31,7 @@ index 86e1b403b2..bf80af2354 100644
+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte) finalChunkRange);
+ event.callEvent();
+ blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
+ if (event.isCancelled()) return true;
+ if (event.isCancelled()) return false;
+ }
+
+ return (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot