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Refactor code to be more efficient.
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@ -164,7 +164,7 @@ public class Block {
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public final Material material;
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public float frictionFactor;
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private String name;
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public ArrayList<ItemStack> dropList = new ArrayList<ItemStack>(1); // CraftBukkit
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public final ArrayList<ItemStack> dropList = new ArrayList<ItemStack>(1); // CraftBukkit
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protected Block(int i, Material material) {
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this.bR = true;
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@ -362,7 +362,7 @@ public class Block {
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protected void a(World world, int i, int j, int k, ItemStack itemstack) {
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// CraftBukkit start - the logic of this function is moved into finishDrop
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// This is such a hackish change it's rediculous.
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// This is such a hackish change it's ridiculous.
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this.dropList.add(itemstack);
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}
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@ -550,6 +550,7 @@ public class Block {
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this.dropList.clear();
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}
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// Blocks that have different drops in certain situations need to override this. IE: Sheers on BlockLeaves
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public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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// CraftBukkit end
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if (this.h() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
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@ -563,7 +564,8 @@ public class Block {
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this.dropNaturally(world, i, j, k, l, 1.0F, i1); // CraftBukkit
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}
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return this.dropList; // CraftBukkit
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return this.dropList;
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}
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protected boolean h() {
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@ -1,6 +1,5 @@
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package net.minecraft.server;
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import java.util.ArrayList; // CraftBukkit
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import java.util.Random;
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public class BlockDeadBush extends BlockFlower {
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@ -38,13 +37,13 @@ public class BlockDeadBush extends BlockFlower {
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}
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// CraftBukkit start - Calculate drops
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public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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public java.util.ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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if (!world.isStatic && entityhuman.U() != null && entityhuman.U().id == Item.SHEARS.id) {
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this.a(world, i, j, k, new ItemStack(Block.DEAD_BUSH, 1, l));
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return this.dropList;
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} else {
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return super.calculateDrops(world, entityhuman, i, j, k, l);
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}
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return this.dropList;
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}
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// CraftBukkit end
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}
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@ -1,6 +1,5 @@
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package net.minecraft.server;
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import java.util.ArrayList; // CraftBukkit
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import java.util.Random;
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import org.bukkit.event.block.LeavesDecayEvent; // CraftBukkit
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@ -173,13 +172,13 @@ public class BlockLeaves extends BlockTransparant {
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}
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// CraftBukkit start - Calculate drops
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public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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public java.util.ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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if (!world.isStatic && entityhuman.U() != null && entityhuman.U().id == Item.SHEARS.id) {
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this.a(world, i, j, k, new ItemStack(Block.LEAVES.id, 1, l & 3));
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return this.dropList;
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} else {
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return super.calculateDrops(world, entityhuman, i, j, k, l);
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}
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return this.dropList;
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}
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// CraftBukkit end
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@ -1,6 +1,5 @@
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package net.minecraft.server;
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import java.util.ArrayList; // CraftBukkit
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import java.util.Random;
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public class BlockLongGrass extends BlockFlower {
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@ -38,13 +37,13 @@ public class BlockLongGrass extends BlockFlower {
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}
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// CraftBukkit start - Calculate drops
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public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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public java.util.ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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if (!world.isStatic && entityhuman.U() != null && entityhuman.U().id == Item.SHEARS.id) {
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this.a(world, i, j, k, new ItemStack(Block.LONG_GRASS, 1, l));
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return this.dropList;
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} else {
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return super.calculateDrops(world, entityhuman, i, j, k, l);
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}
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return this.dropList;
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}
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// CraftBukkit end
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}
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@ -14,7 +14,7 @@ public class BlockPistonExtension extends Block {
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}
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// CraftBukkit start - Support getDrops() in BlockBreakEvent
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public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int d) {
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public java.util.ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int d) {
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super.calculateDrops(world, entityhuman, i, j, k, d);
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int l = world.getData(i, j, k) & 0x7;
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if (l > 5 || l < 0) return this.dropList;
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@ -1,6 +1,5 @@
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package net.minecraft.server;
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import java.util.ArrayList; // CraftBukkit
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import java.util.Random;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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@ -74,7 +73,7 @@ public class BlockSnow extends Block {
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}
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// CraftBukkit start - Calculate drops
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public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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public java.util.ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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this.a(world, i, j, k, new ItemStack(Item.SNOW_BALL.id, 1, 1));
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return this.dropList;
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}
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@ -1,6 +1,5 @@
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package net.minecraft.server;
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import java.util.ArrayList; // CraftBukkit
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import java.util.Random;
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public class BlockTNT extends Block {
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@ -57,7 +56,7 @@ public class BlockTNT extends Block {
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}
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// CraftBukkit start - Calculate drops
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public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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public java.util.ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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if ((l & 1) == 0) {
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this.a(world, i, j, k, new ItemStack(Block.TNT.id, 1, 0));
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}
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@ -1,6 +1,5 @@
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package net.minecraft.server;
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import java.util.ArrayList; // CraftBukkit
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import java.util.Random;
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public class BlockVine extends Block {
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@ -298,13 +297,13 @@ public class BlockVine extends Block {
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}
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// CraftBukkit start - Calculate drops
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public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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public java.util.ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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if (!world.isStatic && entityhuman.U() != null && entityhuman.U().id == Item.SHEARS.id) {
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this.a(world, i, j, k, new ItemStack(Block.VINE, 1, 0));
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return this.dropList;
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} else {
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return super.calculateDrops(world, entityhuman, i, j, k, l);
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}
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return this.dropList;
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}
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// CraftBukkit end
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}
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@ -1,8 +1,6 @@
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package org.bukkit.craftbukkit.event;
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import java.net.InetAddress;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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@ -18,7 +16,6 @@ import net.minecraft.server.EntityItem;
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import net.minecraft.server.EntityLiving;
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import net.minecraft.server.EntityPlayer;
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import net.minecraft.server.EntityPotion;
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import net.minecraft.server.IInventory;
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import net.minecraft.server.InventoryCrafting;
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import net.minecraft.server.Item;
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import net.minecraft.server.ItemStack;
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@ -512,12 +509,13 @@ public class CraftEventFactory {
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return event;
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}
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private static final List<org.bukkit.inventory.ItemStack> drops = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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public static boolean callBlockBreakEvent(World world, int x, int y, int z, int id, int data, boolean creative, EntityHuman player) {
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net.minecraft.server.Block blockType = net.minecraft.server.Block.byId[id];
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if (blockType == null) { // Illegal block ID
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return true;
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}
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Block block = world.getWorld().getBlockAt(x, y, z);
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// Tell client the block is gone immediately then process events
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if (world.getTileEntity(x, y, z) == null) {
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@ -528,10 +526,12 @@ public class CraftEventFactory {
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((EntityPlayer) player).netServerHandler.sendPacket(packet);
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}
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List<ItemStack> calculatedDrops = blockType.calculateDrops(world, player, x, y, z, data);
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List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>(calculatedDrops.size());
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Block block = world.getWorld().getBlockAt(x, y, z);
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List<ItemStack> toDrop = blockType.calculateDrops(world, player, x, y, z, data);
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drops.clear();
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if (!creative && player.b(blockType)) {
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for (ItemStack stack : calculatedDrops) {
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for (ItemStack stack : toDrop) {
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drops.add(new CraftItemStack(stack));
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}
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}
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@ -540,17 +540,16 @@ public class CraftEventFactory {
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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blockType.dropList.clear();
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toDrop.clear();
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// Let the client know the block still exists
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((EntityPlayer) player).netServerHandler.sendPacket(new Packet53BlockChange(x, y, z, world));
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return true;
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}
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ArrayList<ItemStack> toDrop = new ArrayList<ItemStack>(drops.size());
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toDrop.clear();
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for (org.bukkit.inventory.ItemStack stack : drops) {
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toDrop.add(CraftItemStack.createNMSItemStack(stack));
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}
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blockType.dropList = toDrop;
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return false; // Event not cancelled
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}
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