Cleaned up this worlduid stuff a little.

This commit is contained in:
Dinnerbone 2011-07-07 19:47:42 +01:00
parent 4cab8635db
commit 83abbfe4d6

View File

@ -393,7 +393,7 @@ public final class CraftServer implements Server {
converter.convert(name, new ConvertProgressUpdater(console));
}
int dimension = 10 + console.worlds.size();
int dimension = Environment.values().length + 1 + console.worlds.size();
WorldServer internal = new WorldServer(console, new ServerNBTManager(new File("."), name, true), name, dimension, seed, environment, generator);
internal.worldMaps = console.worlds.get(0).worldMaps;
@ -491,8 +491,7 @@ public final class CraftServer implements Server {
}
public World getWorld(long uid) {
for (String worldName : worlds.keySet()) {
org.bukkit.World world = worlds.get(worldName);
for (World world : worlds.values()) {
if (world.getUID() == uid) {
return world;
}