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SPIGOT-974: Add ArmorStand locking API
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@ -16,6 +16,15 @@
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public class EntityArmorStand extends EntityLiving {
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private static final Vector3f bj = new Vector3f(0.0F, 0.0F, 0.0F);
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@@ -29,7 +38,7 @@
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private final NonNullList<ItemStack> armorItems;
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private boolean armorStandInvisible;
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public long bi;
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- private int bv;
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+ public int bv; //PAIL private -> public, rename disabledSlots
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public Vector3f headPose;
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public Vector3f bodyPose;
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public Vector3f leftArmPose;
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@@ -55,6 +64,13 @@
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this.setPosition(d0, d1, d2);
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}
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@ -2,9 +2,11 @@ package org.bukkit.craftbukkit.entity;
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import net.minecraft.server.EntityArmorStand;
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import net.minecraft.server.Vector3f;
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import org.bukkit.craftbukkit.CraftEquipmentSlot;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.entity.EntityType;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.EulerAngle;
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@ -211,4 +213,19 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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public void setMarker(boolean marker) {
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getHandle().setMarker(marker);
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}
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@Override
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public void addEquipmentLock(EquipmentSlot equipmentSlot, LockType lockType) {
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getHandle().bv |= (1 << CraftEquipmentSlot.getNMS(equipmentSlot).c() + lockType.ordinal() * 8); // PAIL c() rename getSlotFlag()
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}
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@Override
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public void removeEquipmentLock(EquipmentSlot equipmentSlot, LockType lockType) {
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getHandle().bv &= ~(1 << CraftEquipmentSlot.getNMS(equipmentSlot).c() + lockType.ordinal() * 8);
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}
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@Override
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public boolean hasEquipmentLock(EquipmentSlot equipmentSlot, LockType lockType) {
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return (getHandle().bv & (1 << CraftEquipmentSlot.getNMS(equipmentSlot).c() + lockType.ordinal() * 8)) != 0;
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}
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}
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