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Added ServerCommandEvent. Thanks celticminstrel!
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@ -24,12 +24,13 @@ import org.bukkit.craftbukkit.LoggerOutputStream;
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import org.bukkit.craftbukkit.command.ColouredConsoleSender;
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import org.bukkit.craftbukkit.scheduler.CraftScheduler;
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import org.bukkit.craftbukkit.util.ServerShutdownThread;
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import org.bukkit.event.server.ServerCommandEvent;
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import org.bukkit.event.world.WorldInitEvent;
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import org.bukkit.event.world.WorldLoadEvent;
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import org.bukkit.event.world.WorldSaveEvent;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.plugin.PluginLoadOrder;
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// CraftBukkit
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// CraftBukkit end
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public class MinecraftServer implements Runnable, ICommandListener {
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@ -476,7 +477,13 @@ public class MinecraftServer implements Runnable, ICommandListener {
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while (this.s.size() > 0) {
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ServerCommand servercommand = (ServerCommand) this.s.remove(0);
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// this.consoleCommandHandler.handle(servercommand); // CraftBukkit - Removed its now called in server.displatchCommand
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// CraftBukkit start - ServerCommand for preprocessing
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ServerCommandEvent event = new ServerCommandEvent(this.console, servercommand.command);
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this.server.getPluginManager().callEvent(event);
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servercommand = new ServerCommand(event.getCommand(), servercommand.b);
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// CraftBukkit end
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// this.consoleCommandHandler.handle(servercommand); // CraftBukkit - Removed its now called in server.dispatchCommand
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this.server.dispatchCommand(this.console, servercommand); // CraftBukkit
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}
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}
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