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Fix NPE when EntityResurrectEvent is uncancelled (#11636)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Mon, 18 Nov 2024 20:27:58 +0100
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Subject: [PATCH] Fix NPE when EntityResurrectEvent is uncancelled
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 51f913a495e7fda7e0e72439c6d7cc9607bd4af8..f36a075dbee2b96d01899e02460b1d8443e91749 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1711,6 +1711,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!itemstack1.isEmpty() && itemstack != null) { // Paper - only reduce item if actual totem was found
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itemstack1.shrink(1);
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}
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+ // Paper start - fix NPE when pre-cancelled EntityResurrectEvent is uncancelled
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+ // restore the previous behavior in that case by defaulting to vanillas totem of undying efect
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+ if (deathprotection == null) {
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+ deathprotection = DeathProtection.TOTEM_OF_UNDYING;
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+ }
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+ // Paper end - fix NPE when pre-cancelled EntityResurrectEvent is uncancelled
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if (itemstack != null && this instanceof ServerPlayer) {
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// CraftBukkit end
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ServerPlayer entityplayer = (ServerPlayer) this;
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