From 85c0c1bb5118e307a04b95d9db9ae1a752c3d65c Mon Sep 17 00:00:00 2001 From: EvilSeph Date: Fri, 16 Sep 2011 04:19:40 -0400 Subject: [PATCH] Fixed the client having an incorrect world seed on respawn/teleporting across worlds. --- .../java/net/minecraft/server/ServerConfigurationManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/minecraft/server/ServerConfigurationManager.java b/src/main/java/net/minecraft/server/ServerConfigurationManager.java index 32c9fc5bee..a361b7a365 100644 --- a/src/main/java/net/minecraft/server/ServerConfigurationManager.java +++ b/src/main/java/net/minecraft/server/ServerConfigurationManager.java @@ -267,7 +267,7 @@ public class ServerConfigurationManager { // CraftBukkit start byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId()); - entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension, (byte)entityplayer1.world.spawnMonsters, entityplayer1.world.getSeed(), 128, entityplayer1.itemInWorldManager.a())); + entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension, (byte) worldserver.spawnMonsters, worldserver.getSeed(), 128, entityplayer1.itemInWorldManager.a())); entityplayer1.spawnIn(worldserver); entityplayer1.dead = false; entityplayer1.netServerHandler.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch));