diff --git a/Spigot-Server-Patches/0413-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch b/Spigot-Server-Patches/0414-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch similarity index 97% rename from Spigot-Server-Patches/0413-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch rename to Spigot-Server-Patches/0414-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch index 6e6fc8c489..0abfadff89 100644 --- a/Spigot-Server-Patches/0413-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch +++ b/Spigot-Server-Patches/0414-Avoid-Chunk-Lookups-for-Entity-TileEntity-Current-Ch.patch @@ -1,9 +1,9 @@ -From 4360aea0767807d156608cd70a55eaa2b2eacf1d Mon Sep 17 00:00:00 2001 +From 404c8ec69e874c98023af9914dd56c7863dbc99a Mon Sep 17 00:00:00 2001 From: Aikar Date: Wed, 4 Jul 2018 03:39:51 -0400 Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk -SPECIAL 1.14.1 NOTE: +SPECIAL 1.14.1 NOTE: This patch caused a memory leak since the tile entity's chunk was set to null before it was removed. Ensure this issue is resolved! @@ -13,7 +13,6 @@ to the object directly on the Entity/TileEntity object we can directly grab. Use that local value instead to reduce lookups in many hot places. - diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java index 985f30372..67159b8a8 100644 --- a/src/main/java/net/minecraft/server/World.java @@ -72,5 +71,5 @@ index 83fb8737a..c473c7d16 100644 } -- -2.22.0 +2.24.1