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#543: Let World#setSpawnLocation() support an angle
By: Parker Hawke <hawkeboyz2@hotmail.com>
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@ -887,9 +887,19 @@ public interface World extends PluginMessageRecipient, Metadatable {
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* @param location The {@link Location} to set the spawn for this world at.
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* @return True if it was successfully set.
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*/
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@NotNull
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public boolean setSpawnLocation(@NotNull Location location);
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/**
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* Sets the spawn location of the world
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*
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* @param x X coordinate
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* @param y Y coordinate
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* @param z Z coordinate
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* @param angle the angle
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* @return True if it was successfully set.
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*/
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public boolean setSpawnLocation(int x, int y, int z, float angle);
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/**
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* Sets the spawn location of the world
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*
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