Retain block place order when capturing blockstates

Fixes twisted vines not connecting properly when grown via
bonemeal by a player.

In general, look at making this logic more robust (i.e properly handling
cases where a captured entry is overriden) - but for now this will do.
This commit is contained in:
Spottedleaf 2020-08-07 04:27:56 -07:00
parent 691c4ee7b6
commit 87fdd68f47

View File

@ -88,7 +88,7 @@
+ public boolean captureBlockStates = false;
+ public boolean captureTreeGeneration = false;
+ public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
+ public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
+ public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper - Retain block place order when capturing blockstates
+ public List<ItemEntity> captureDrops;
+ public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
+ public boolean populating;