Should use > instead of != for consistancy. There are a few more checks I want to optimize, but for now I will avoid them in case I have broken anything today

This commit is contained in:
md_5 2013-05-16 19:34:00 +10:00
parent 75c1783647
commit 88be08f36a

View File

@ -1,4 +1,4 @@
From 7cbaaecf6d7a0ff82d824f3416d45ac80c68aaaf Mon Sep 17 00:00:00 2001 From 363c2838f5c2179bb6c0ad3cb7da777bd0ba63f6 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au> From: md_5 <md_5@live.com.au>
Date: Thu, 16 May 2013 18:51:05 +1000 Date: Thu, 16 May 2013 18:51:05 +1000
Subject: [PATCH] Orebfuscator Subject: [PATCH] Orebfuscator
@ -173,7 +173,7 @@ index 67477f4..e5004b3 100644
} }
diff --git a/src/main/java/org/spigotmc/OrebfuscatorManager.java b/src/main/java/org/spigotmc/OrebfuscatorManager.java diff --git a/src/main/java/org/spigotmc/OrebfuscatorManager.java b/src/main/java/org/spigotmc/OrebfuscatorManager.java
new file mode 100644 new file mode 100644
index 0000000..e4d621a index 0000000..003bc5d
--- /dev/null --- /dev/null
+++ b/src/main/java/org/spigotmc/OrebfuscatorManager.java +++ b/src/main/java/org/spigotmc/OrebfuscatorManager.java
@@ -0,0 +1,211 @@ @@ -0,0 +1,211 @@
@ -346,7 +346,7 @@ index 0000000..e4d621a
+ } + }
+ +
+ // Check other blocks for updates + // Check other blocks for updates
+ if ( radius != 0 ) + if ( radius > 0 )
+ { + {
+ updateNearbyBlocks( world, x + 1, y, z, radius - 1 ); + updateNearbyBlocks( world, x + 1, y, z, radius - 1 );
+ updateNearbyBlocks( world, x - 1, y, z, radius - 1 ); + updateNearbyBlocks( world, x - 1, y, z, radius - 1 );