mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 20:07:41 +01:00
Fixed issue with enchantments reseting under certain conditions
This commit is contained in:
parent
139ad8c34a
commit
894ab9f949
@ -37,6 +37,7 @@ import org.bukkit.block.Biome;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.Difficulty;
|
||||
import org.bukkit.craftbukkit.block.CraftBlock;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
|
||||
public class CraftWorld implements World {
|
||||
private final WorldServer world;
|
||||
@ -290,12 +291,8 @@ public class CraftWorld implements World {
|
||||
}
|
||||
|
||||
public org.bukkit.entity.Item dropItem(Location loc, ItemStack item) {
|
||||
net.minecraft.server.ItemStack stack = new net.minecraft.server.ItemStack(
|
||||
item.getTypeId(),
|
||||
item.getAmount(),
|
||||
item.getDurability()
|
||||
);
|
||||
EntityItem entity = new EntityItem(world, loc.getX(), loc.getY(), loc.getZ(), stack);
|
||||
CraftItemStack clone = new CraftItemStack(item);
|
||||
EntityItem entity = new EntityItem(world, loc.getX(), loc.getY(), loc.getZ(), clone.getHandle());
|
||||
entity.pickupDelay = 10;
|
||||
world.addEntity(entity);
|
||||
// TODO this is inconsistent with how Entity.getBukkitEntity() works.
|
||||
|
@ -26,6 +26,7 @@ public class CraftItemStack extends ItemStack {
|
||||
|
||||
public CraftItemStack(ItemStack item) {
|
||||
this(item.getTypeId(), item.getAmount(), item.getDurability());
|
||||
addEnchantments(item.getEnchantments());
|
||||
}
|
||||
|
||||
/* 'Overwritten' constructors from ItemStack, yay for Java sucking */
|
||||
@ -202,4 +203,8 @@ public class CraftItemStack extends ItemStack {
|
||||
|
||||
tag.a("ench", (NBTBase)list);
|
||||
}
|
||||
|
||||
public net.minecraft.server.ItemStack getHandle() {
|
||||
return item;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user