mirror of
https://github.com/PaperMC/Paper.git
synced 2025-02-14 11:31:51 +01:00
SPIGOT-4309: Add "forced" display of particles
By: md_5 <git@md-5.net>
This commit is contained in:
parent
57d3ee7102
commit
8a47bcf97a
@ -1476,6 +1476,52 @@ public interface World extends PluginMessageRecipient, Metadatable {
|
|||||||
*/
|
*/
|
||||||
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data);
|
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Spawns the particle (the number of times specified by count)
|
||||||
|
* at the target location. The position of each particle will be
|
||||||
|
* randomized positively and negatively by the offset parameters
|
||||||
|
* on each axis.
|
||||||
|
*
|
||||||
|
* @param particle the particle to spawn
|
||||||
|
* @param location the location to spawn at
|
||||||
|
* @param count the number of particles
|
||||||
|
* @param offsetX the maximum random offset on the X axis
|
||||||
|
* @param offsetY the maximum random offset on the Y axis
|
||||||
|
* @param offsetZ the maximum random offset on the Z axis
|
||||||
|
* @param extra the extra data for this particle, depends on the
|
||||||
|
* particle used (normally speed)
|
||||||
|
* @param data the data to use for the particle or null,
|
||||||
|
* the type of this depends on {@link Particle#getDataType()}
|
||||||
|
* @param force whether to send the particle to players within an extended
|
||||||
|
* range and encourage their client to render it regardless of
|
||||||
|
* settings
|
||||||
|
*/
|
||||||
|
public <T> void spawnParticle(Particle particle, Location location, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Spawns the particle (the number of times specified by count)
|
||||||
|
* at the target location. The position of each particle will be
|
||||||
|
* randomized positively and negatively by the offset parameters
|
||||||
|
* on each axis.
|
||||||
|
*
|
||||||
|
* @param particle the particle to spawn
|
||||||
|
* @param x the position on the x axis to spawn at
|
||||||
|
* @param y the position on the y axis to spawn at
|
||||||
|
* @param z the position on the z axis to spawn at
|
||||||
|
* @param count the number of particles
|
||||||
|
* @param offsetX the maximum random offset on the X axis
|
||||||
|
* @param offsetY the maximum random offset on the Y axis
|
||||||
|
* @param offsetZ the maximum random offset on the Z axis
|
||||||
|
* @param extra the extra data for this particle, depends on the
|
||||||
|
* particle used (normally speed)
|
||||||
|
* @param data the data to use for the particle or null,
|
||||||
|
* the type of this depends on {@link Particle#getDataType()}
|
||||||
|
* @param force whether to send the particle to players within an extended
|
||||||
|
* range and encourage their client to render it regardless of
|
||||||
|
* settings
|
||||||
|
*/
|
||||||
|
public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force);
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents various map environment types that a world may be
|
* Represents various map environment types that a world may be
|
||||||
|
Loading…
Reference in New Issue
Block a user