Fixed Chunk cache in world

This commit is contained in:
Tahg 2011-02-07 03:34:32 -05:00
parent 3629580868
commit 8acebcd7d6

View File

@ -278,7 +278,7 @@ public class World implements IBlockAccess {
int lastXAccessed = Integer.MIN_VALUE;
int lastZAccessed = Integer.MIN_VALUE;
public Chunk c(int i, int j) {
if(lastXAccessed != i || lastZAccessed != j) {
if(lastChunkAccessed == null || lastXAccessed != i || lastZAccessed != j) {
lastXAccessed = i;
lastZAccessed = j;
lastChunkAccessed = this.G.b(i, j);
@ -1367,7 +1367,12 @@ public class World implements IBlockAccess {
if (!this.f(k1, 64, l1)) {
--y;
} else if (!this.b(k1, l1).g()) {
} else {
Chunk chunk = this.b(k1, l1);
if(chunk == null) {
System.out.println(k1 + "," + l1);
}
if (!chunk.g()) {
int i2 = this.A.size();
int j2;
@ -1396,6 +1401,7 @@ public class World implements IBlockAccess {
--y;
}
}
}
}
}