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Move logic from last patch into correct place
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@ -157,6 +157,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ Thread.sleep(1);
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+ } catch (InterruptedException e) {}
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+ }
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+ // We've just obliterated the main thread, this will prevent stop from dying when removing players
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+ MinecraftServer.getServer().getWorlds().forEach(world -> {
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+ world.tickingEntities = false;
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+ });
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+ }
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+ // Paper end
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// CraftBukkit end
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@ -575,10 +579,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ e.printStackTrace();
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+ }
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+ if (!server.hasStopped()) {
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+ // We've just obliterated the main thread, this will prevent stop from dying when removing players
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+ MinecraftServer.getServer().getWorlds().forEach(world -> {
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+ world.tickingEntities = false;
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+ });
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+ server.close();
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+ }
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}
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