Fix incorrect check on vehicle for auto dismount

This fixes an issue where players are dismounted from their horse on logout.
This commit is contained in:
Aikar 2019-02-28 02:43:38 -05:00
parent f81fb06341
commit 8c3f760f3c

View File

@ -5,7 +5,7 @@ Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index de17da992..0b7b2c22d 100644
index de17da9925..010749ddc3 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@ -14,7 +14,7 @@ index de17da992..0b7b2c22d 100644
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof EntityLiving) {
+ if (this.isPassenger() && this.getVehicle() instanceof EntityPlayer) {
+ this.stopRiding();
+ }
+ // Paper end