Implement EntityDeathEvent for ArmorStands

This commit is contained in:
Senmori 2016-12-03 16:32:13 -05:00 committed by md_5
parent a710176e46
commit 8c4397207f

View File

@ -38,7 +38,7 @@
if (entityhuman.abilities.canInstantlyBuild && itemstack1.isEmpty() && !itemstack.isEmpty()) {
itemstack2 = itemstack.cloneItemStack();
@@ -385,6 +409,11 @@
@@ -385,14 +409,19 @@
}
public boolean damageEntity(DamageSource damagesource, float f) {
@ -49,4 +49,84 @@
+ // CraftBukkit end
if (!this.world.isClientSide && !this.dead) {
if (DamageSource.OUT_OF_WORLD.equals(damagesource)) {
this.die();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
return false;
} else if (!this.isInvulnerable(damagesource) && !this.bz && !this.isMarker()) {
if (damagesource.isExplosion()) {
this.G();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
return false;
} else if (DamageSource.FIRE.equals(damagesource)) {
if (this.isBurning()) {
@@ -421,7 +450,7 @@
} else if (damagesource.u()) {
this.I();
this.D();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
return false;
} else {
long i = this.world.getTime();
@@ -432,7 +461,7 @@
} else {
this.E();
this.D();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
}
return false;
@@ -460,19 +489,19 @@
f1 -= f;
if (f1 <= 0.5F) {
this.G();
- this.die();
+ this.Q(); // CraftBukkit - this.die() -> this.Q()
} else {
this.setHealth(f1);
}
}
- private void E() {
- Block.a(this.world, new BlockPosition(this), new ItemStack(Items.ARMOR_STAND));
+ private void E() { // PAIL: Rename dropLoot
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(new ItemStack(Items.ARMOR_STAND))); // CraftBukkit - add to drops
this.G();
}
- private void G() {
+ private void G() { // PAIL: Rename dropEquippedItems
this.I();
int i;
@@ -481,7 +510,7 @@
for (i = 0; i < this.bx.size(); ++i) {
itemstack = (ItemStack) this.bx.get(i);
if (!itemstack.isEmpty()) {
- Block.a(this.world, (new BlockPosition(this)).up(), itemstack);
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
this.bx.set(i, ItemStack.a);
}
}
@@ -489,7 +518,7 @@
for (i = 0; i < this.by.size(); ++i) {
itemstack = (ItemStack) this.by.get(i);
if (!itemstack.isEmpty()) {
- Block.a(this.world, (new BlockPosition(this)).up(), itemstack);
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
this.by.set(i, ItemStack.a);
}
}
@@ -600,7 +629,8 @@
return this.isSmall();
}
- public void Q() {
+ public void Q() { // PAIL: Rename killEntity (super)
+ org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, drops); // CraftBukkit - call event
this.die();
}