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Support integer data values for Effect.VILLAGER_PLANT_GROW
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@ -10,6 +10,9 @@ public class CraftEffect {
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public static <T> int getDataValue(Effect effect, T data) {
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int datavalue;
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switch(effect) {
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case VILLAGER_PLANT_GROW:
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datavalue = (Integer) data;
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break;
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case POTION_BREAK:
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datavalue = ((Potion) data).toDamageValue() & 0x3F;
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break;
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