Add ProjectileCollideEvent

Now deprecated and replaced with ProjectileHitEvent
This commit is contained in:
Techcable 2016-12-16 21:25:39 -06:00
parent df6649ed5d
commit 8da0c13f67

View File

@ -0,0 +1,74 @@
package com.destroystokyo.paper.event.entity;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Projectile;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityEvent;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.NotNull;
/**
* Called when a projectile collides with an entity
* <p>
* This event is called <b>before</b> {@link EntityDamageByEntityEvent}, and cancelling it will allow the projectile to continue flying
*
* @deprecated Deprecated, use {@link org.bukkit.event.entity.ProjectileHitEvent} and check if there is a hit entity
*/
@Deprecated(since = "1.19.3")
public class ProjectileCollideEvent extends EntityEvent implements Cancellable {
private static final HandlerList HANDLER_LIST = new HandlerList();
@NotNull private final Entity collidedWith;
private boolean cancelled;
@ApiStatus.Internal
public ProjectileCollideEvent(@NotNull Projectile projectile, @NotNull Entity collidedWith) {
super(projectile);
this.collidedWith = collidedWith;
}
/**
* Get the projectile that collided
*
* @return the projectile that collided
*/
@NotNull
public Projectile getEntity() {
return (Projectile) super.getEntity();
}
/**
* Get the entity the projectile collided with
*
* @return the entity collided with
*/
@NotNull
public Entity getCollidedWith() {
return this.collidedWith;
}
@Override
public boolean isCancelled() {
return this.cancelled;
}
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
@NotNull
public static HandlerList getHandlerList() {
return HANDLER_LIST;
}
@NotNull
@Override
public HandlerList getHandlers() {
return HANDLER_LIST;
}
}