Fix dispenser event handling

This commit is contained in:
Travis Watkins 2012-08-02 16:54:21 -05:00
parent d18972eca2
commit 8dc52123bf

View File

@ -104,45 +104,72 @@ public class BlockDispenser extends BlockContainer {
double d1 = (double) j + 0.5D;
double d2 = (double) k + (double) b1 * 0.6D + 0.5D;
ItemStack itemstack = tileentitydispenser.getItem(i1);
// CraftBukkit start
// Copy item stack, because we want it to have 1 item
itemstack = new ItemStack(itemstack.id, 1, itemstack.getData(), itemstack.getEnchantments());
double d3 = random.nextDouble() * 0.1D + 0.2D;
double motX = (double) b0 * d3;
double motY = 0.20000000298023224D;
double motZ = (double) b1 * d3;
motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new org.bukkit.util.Vector(motX, motY, motZ));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
itemstack = CraftItemStack.createNMSItemStack(event.getItem());
// CraftBukkit end
int j1 = a(tileentitydispenser, world, itemstack, random, i, j, k, b0, b1, d0, d1, d2);
if (j1 == 1) {
tileentitydispenser.splitStack(i1, 1);
// CraftBukkit start
if (event.getItem().equals(bukkitItem)) {
// Actually remove the item
tileentitydispenser.splitStack(i1, 1);
}
// CraftBukkit end
} else if (j1 == 0) {
// CraftBukkit start
double d3 = random.nextDouble() * 0.1D + 0.2D;
double motX = (double) b0 * d3;
double motY = 0.20000000298023224D;
double motZ = (double) b1 * d3;
motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new org.bukkit.util.Vector(motX, motY, motZ));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
motX = event.getVelocity().getX();
motY = event.getVelocity().getY();
motZ = event.getVelocity().getZ();
if (event.getItem().equals(bukkitItem)) {
// Actually remove the item
tileentitydispenser.splitStack(i1, 1);
}
motX = event.getVelocity().getX();
motY = event.getVelocity().getY();
motZ = event.getVelocity().getZ();
itemstack = CraftItemStack.createNMSItemStack(event.getItem());
a(world, itemstack, random, motX, motY, motZ, d0, d1, d2);
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
entityitem.motX = event.getVelocity().getX();
entityitem.motY = event.getVelocity().getY();
entityitem.motZ = event.getVelocity().getZ();
world.addEntity(entityitem);
// CraftBukkit end
world.triggerEffect(1000, i, j, k, 0);
// CraftBukkit start - new condition
} else if (j1 == 2) {
ItemStack old = tileentitydispenser.getItem(i1);
if (old.id == Item.BUCKET.id && old.count > 1) {
old.count--;
if (tileentitydispenser.a(itemstack) < 0) {
a(world, itemstack, random, 6, l, i1, d0, d1, d2);
}
} else {
tileentitydispenser.setItem(i1, itemstack);
}
// CraftBukkit end
}
world.triggerEffect(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
@ -230,17 +257,18 @@ public class BlockDispenser extends BlockContainer {
super.remove(world, i, j, k, l, i1);
}
// CraftBukkit start - change of method signature!
private static void a(World world, ItemStack itemstack, Random random, double motX, double motY, double motZ, double d0, double d1, double d2) {
private static void a(World world, ItemStack itemstack, Random random, int i, int j, int k, double d0, double d1, double d2) {
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
// double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
double d3 = random.nextDouble() * 0.1D + 0.2D;
entityitem.motX = motX;
entityitem.motY = motY;
entityitem.motZ = motZ;
entityitem.motX = (double) j * d3;
entityitem.motY = 0.20000000298023224D;
entityitem.motZ = (double) k * d3;
entityitem.motX += random.nextGaussian() * 0.007499999832361937D * (double) i;
entityitem.motY += random.nextGaussian() * 0.007499999832361937D * (double) i;
entityitem.motZ += random.nextGaussian() * 0.007499999832361937D * (double) i;
world.addEntity(entityitem);
}
// CraftBukkit end
private static int a(TileEntityDispenser tileentitydispenser, World world, ItemStack itemstack, Random random, int i, int j, int k, int l, int i1, double d0, double d1, double d2) {
float f = 1.1F;