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Always use real player count for displayed online players.
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@ -1,4 +1,4 @@
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From 331f61fc74453d744df31d52edf5c9b804fb9597 Mon Sep 17 00:00:00 2001
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From f39f990d2c3c43cad0ac0571c9802c2b2eed5301 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Sun, 26 Jan 2014 12:13:31 +1100
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Subject: [PATCH] Fix Ping Player Sample
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@ -44,7 +44,7 @@ index 022e032..9c602b4 100644
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if ((this.autosavePeriod > 0) && ((this.ticks % this.autosavePeriod) == 0)) { // CraftBukkit
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diff --git a/src/main/java/net/minecraft/server/PacketStatusListener.java b/src/main/java/net/minecraft/server/PacketStatusListener.java
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index 7903c43..8203fbd 100644
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index 7903c43..6480971 100644
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--- a/src/main/java/net/minecraft/server/PacketStatusListener.java
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+++ b/src/main/java/net/minecraft/server/PacketStatusListener.java
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@@ -35,7 +35,7 @@ public class PacketStatusListener implements PacketStatusInListener {
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@ -56,6 +56,15 @@ index 7903c43..8203fbd 100644
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class ServerListPingEvent extends org.bukkit.event.server.ServerListPingEvent {
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CraftIconCache icon = minecraftServer.server.getServerIcon();
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@@ -109,7 +109,7 @@ public class PacketStatusListener implements PacketStatusInListener {
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}
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}
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- ServerPingPlayerSample playerSample = new ServerPingPlayerSample(event.getMaxPlayers(), profiles.size());
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+ ServerPingPlayerSample playerSample = new ServerPingPlayerSample(event.getMaxPlayers(), minecraftServer.getPlayerList().getPlayerCount()); // Spigot - always use real player count
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playerSample.a(profiles.toArray(new GameProfile[profiles.size()]));
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ServerPing ping = new ServerPing();
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--
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1.8.3.2
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