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Add ItemStack#isEmpty and related methods (#9664)
* Add new patches * Change from an EMPTY static var to a static method since ItemStack is mutable * Properly set nullability of return value * Move annotation changes to different patch * Send the Kotlin code back to where it came from * rebased --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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patches/api/Allow-proper-checking-of-empty-item-stacks.patch
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36
patches/api/Allow-proper-checking-of-empty-item-stacks.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aeltumn <daniel@goossens.ch>
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Date: Mon, 28 Aug 2023 13:41:09 +0200
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Subject: [PATCH] Allow proper checking of empty item stacks
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This adds a method to check if an item stack is empty or not. This mirrors vanilla's implementation of the same method.
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diff --git a/src/main/java/org/bukkit/inventory/ItemStack.java b/src/main/java/org/bukkit/inventory/ItemStack.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/inventory/ItemStack.java
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+++ b/src/main/java/org/bukkit/inventory/ItemStack.java
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@@ -0,0 +0,0 @@ public class ItemStack implements Cloneable, ConfigurationSerializable, Translat
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public @NotNull ItemStack damage(int amount, @NotNull org.bukkit.entity.LivingEntity livingEntity) {
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return livingEntity.damageItemStack(this, amount);
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}
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+
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+ /**
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+ * Returns an empty item stack, consists of an air material and a stack size of 0.
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+ *
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+ * Any item stack with a material of air or a stack size of 0 is seen
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+ * as being empty by {@link ItemStack#isEmpty}.
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+ */
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+ @NotNull
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+ public static ItemStack empty() {
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+ return new ItemStack();
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+ }
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+
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+ /**
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+ * Returns whether this item stack is empty and contains no item. This means
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+ * it is either air or the stack has a size of 0.
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+ */
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+ public boolean isEmpty() {
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+ return type.isAir() || amount <= 0;
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+ }
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// Paper end
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}
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@ -592,6 +592,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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super(hopper);
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super(hopper);
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this.inventory = inventory;
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this.inventory = inventory;
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this.containerType = containerType;
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this.containerType = containerType;
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diff --git a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
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+++ b/src/main/java/org/bukkit/event/inventory/InventoryClickEvent.java
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@@ -0,0 +0,0 @@ public class InventoryClickEvent extends InventoryInteractEvent {
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*
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* @return the cursor ItemStack
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*/
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- @Nullable
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+ @NotNull // Paper - fix nullability
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public ItemStack getCursor() {
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return getView().getCursor();
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}
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diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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diff --git a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java b/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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--- a/src/main/java/org/bukkit/event/player/PlayerMoveEvent.java
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@ -795,6 +808,24 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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/**
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/**
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* Checks if the inventory contains any ItemStacks with the given
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* Checks if the inventory contains any ItemStacks with the given
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diff --git a/src/main/java/org/bukkit/inventory/InventoryView.java b/src/main/java/org/bukkit/inventory/InventoryView.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/inventory/InventoryView.java
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+++ b/src/main/java/org/bukkit/inventory/InventoryView.java
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@@ -0,0 +0,0 @@ public abstract class InventoryView {
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/**
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* Get the item on the cursor of one of the viewing players.
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*
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- * @return The item on the player's cursor, or null if they aren't holding
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- * one.
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+ * @return The item on the player's cursor, or an empty stack
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+ * if they aren't holding one.
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*/
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- @Nullable
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+ @NotNull // Paper - fix nullability
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public final ItemStack getCursor() {
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return getPlayer().getItemOnCursor();
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}
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diff --git a/src/main/java/org/bukkit/inventory/ItemFactory.java b/src/main/java/org/bukkit/inventory/ItemFactory.java
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diff --git a/src/main/java/org/bukkit/inventory/ItemFactory.java b/src/main/java/org/bukkit/inventory/ItemFactory.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/inventory/ItemFactory.java
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--- a/src/main/java/org/bukkit/inventory/ItemFactory.java
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@ -0,0 +1,31 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aeltumn <daniel@goossens.ch>
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Date: Mon, 28 Aug 2023 13:44:09 +0200
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Subject: [PATCH] Allow proper checking of empty item stacks
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -0,0 +0,0 @@ public final class CraftItemStack extends ItemStack {
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}
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// Paper end - MC Utils
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+ // Paper start - override isEmpty to use vanilla's impl
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+ @Override
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+ public boolean isEmpty() {
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+ return handle == null || handle.isEmpty();
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+ }
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+ // Paper end
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+
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public static net.minecraft.world.item.ItemStack asNMSCopy(ItemStack original) {
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if (original instanceof CraftItemStack) {
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CraftItemStack stack = (CraftItemStack) original;
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return stack.handle == null ? net.minecraft.world.item.ItemStack.EMPTY : stack.handle.copy();
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}
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- if (original == null || original.getType() == Material.AIR) {
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+ if (original == null || original.isEmpty()) { // Paper - use isEmpty
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return net.minecraft.world.item.ItemStack.EMPTY;
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}
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