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Added Furnace smelt and burn events.
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commit
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@ -1,5 +1,13 @@
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package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.event.inventory.FurnaceBurnEvent;
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import org.bukkit.event.inventory.FurnaceSmeltEvent;
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// CraftBukkit end
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public class TileEntityFurnace extends TileEntity implements IInventory {
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private ItemStack[] items = new ItemStack[3];
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@ -119,7 +127,18 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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if (!this.world.isStatic) {
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// CraftBukkit start -- handle multiple elapsed ticks
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if (this.burnTime <= 0 && this.h()) { // CraftBukkit == to <=
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if (this.burnTime <= 0 && this.h() && this.items[1] != null) { // CraftBukkit == to <=
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CraftServer cserver = this.world.getServer();
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CraftWorld cworld = this.world.getWorld();
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CraftItemStack fuel = new CraftItemStack(this.items[1]);
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FurnaceBurnEvent furnaceBurnEvent = new FurnaceBurnEvent(cworld.getBlockAt(this.e, this.f, this.g), fuel, this.a(this.items[1]));
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cserver.getPluginManager().callEvent(furnaceBurnEvent);
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if (furnaceBurnEvent.isCancelled()) {
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return;
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}
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this.b = this.a(this.items[1]);
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this.burnTime += this.b;
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// CraftBukkit end
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@ -173,8 +192,25 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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if (this.h()) {
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ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id);
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// CraftBukkit start
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CraftServer cserver = this.world.getServer();
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CraftWorld cworld = this.world.getWorld();
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CraftItemStack source = new CraftItemStack(this.items[0]);
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CraftItemStack result = new CraftItemStack(itemstack.j());
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FurnaceSmeltEvent furnaceSmeltEvent = new FurnaceSmeltEvent(cworld.getBlockAt(this.e, this.f, this.g), source, result);
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cserver.getPluginManager().callEvent(furnaceSmeltEvent);
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if (furnaceSmeltEvent.isCancelled()) {
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return;
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}
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org.bukkit.inventory.ItemStack oldResult = furnaceSmeltEvent.getResult();
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ItemStack newResult = new ItemStack(oldResult.getTypeId(), oldResult.getAmount(), oldResult.getDurability());
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itemstack = newResult;
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// CraftBukkit end
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if (this.items[2] == null) {
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this.items[2] = itemstack.j();
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this.items[2] = itemstack;
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} else if (this.items[2].id == itemstack.id) {
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// CraftBukkit start - compare damage too
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if (this.items[2].damage == itemstack.damage) {
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