SPIGOT-7618: Fix custom world generators

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot 2024-04-24 07:44:05 +10:00
parent a45c5c5316
commit 92ed83cf5c

View File

@ -39,19 +39,22 @@
public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, StructureTemplateManager structuretemplatemanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, ChunkStatusUpdateListener chunkstatusupdatelistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
super(new RegionStorageInfo(convertable_conversionsession.getLevelId(), worldserver.dimension(), "chunk"), convertable_conversionsession.getDimensionPath(worldserver.dimension()).resolve("region"), datafixer, flag);
this.visibleChunkMap = this.updatingChunkMap.clone();
@@ -163,6 +188,11 @@
this.storageName = path.getFileName().toString();
this.level = worldserver;
this.generator = chunkgenerator;
+ // CraftBukkit start - SPIGOT-7051: It's a rigged game! Use delegate for random state creation, otherwise it is not so random.
+ if (chunkgenerator instanceof CustomChunkGenerator) {
+ chunkgenerator = ((CustomChunkGenerator) chunkgenerator).getDelegate();
+ }
+ // CraftBukkit end
@@ -166,7 +191,13 @@
IRegistryCustom iregistrycustom = worldserver.registryAccess();
long j = worldserver.getSeed();
@@ -332,16 +362,19 @@
- if (chunkgenerator instanceof ChunkGeneratorAbstract chunkgeneratorabstract) {
+ // CraftBukkit start - SPIGOT-7051: It's a rigged game! Use delegate for random state creation, otherwise it is not so random.
+ ChunkGenerator randomGenerator = chunkgenerator;
+ if (randomGenerator instanceof CustomChunkGenerator customChunkGenerator) {
+ randomGenerator = customChunkGenerator.getDelegate();
+ }
+ if (randomGenerator instanceof ChunkGeneratorAbstract chunkgeneratorabstract) {
+ // CraftBukkit end
this.randomState = RandomState.create((GeneratorSettingBase) chunkgeneratorabstract.generatorSettings().value(), (HolderGetter) iregistrycustom.lookupOrThrow(Registries.NOISE), j);
} else {
this.randomState = RandomState.create(GeneratorSettingBase.dummy(), (HolderGetter) iregistrycustom.lookupOrThrow(Registries.NOISE), j);
@@ -332,16 +363,19 @@
CompletableFuture<List<ChunkResult<IChunkAccess>>> completablefuture1 = SystemUtils.sequence(list);
CompletableFuture<ChunkResult<List<IChunkAccess>>> completablefuture2 = completablefuture1.thenApply((list2) -> {
List<IChunkAccess> list3 = Lists.newArrayList();
@ -74,7 +77,7 @@
if (ichunkaccess == null) {
return ChunkResult.error(() -> {
@@ -538,7 +571,7 @@
@@ -538,7 +572,7 @@
private void scheduleUnload(long i, PlayerChunk playerchunk) {
CompletableFuture<IChunkAccess> completablefuture = playerchunk.getChunkToSave();
@ -83,7 +86,7 @@
CompletableFuture<IChunkAccess> completablefuture1 = playerchunk.getChunkToSave();
if (completablefuture1 != completablefuture) {
@@ -708,7 +741,7 @@
@@ -708,7 +742,7 @@
};
return completablefuture.thenComposeAsync((chunkresult) -> {
@ -92,7 +95,7 @@
if (list == null) {
this.releaseLightTicket(chunkcoordintpair);
@@ -773,7 +806,21 @@
@@ -773,7 +807,21 @@
private static void postLoadProtoChunk(WorldServer worldserver, List<NBTTagCompound> list) {
if (!list.isEmpty()) {
@ -115,7 +118,7 @@
}
}
@@ -879,7 +926,7 @@
@@ -879,7 +927,7 @@
if (!playerchunk.wasAccessibleSinceLastSave()) {
return false;
} else {
@ -124,7 +127,7 @@
if (!(ichunkaccess instanceof ProtoChunkExtension) && !(ichunkaccess instanceof Chunk)) {
return false;
@@ -1040,7 +1087,8 @@
@@ -1040,7 +1088,8 @@
return ichunkaccess instanceof Chunk ? Optional.of((Chunk) ichunkaccess) : Optional.empty();
});
@ -134,7 +137,7 @@
return chunk.getBlockEntities().size();
}).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
return chunk.getBlockTicks().count();
@@ -1053,7 +1101,7 @@
@@ -1053,7 +1102,7 @@
private static String printFuture(CompletableFuture<ChunkResult<Chunk>> completablefuture) {
try {
@ -143,7 +146,7 @@
return chunkresult != null ? (chunkresult.isSuccess() ? "done" : "unloaded") : "not completed";
} catch (CompletionException completionexception) {
@@ -1065,12 +1113,14 @@
@@ -1065,12 +1114,14 @@
private CompletableFuture<Optional<NBTTagCompound>> readChunk(ChunkCoordIntPair chunkcoordintpair) {
return this.read(chunkcoordintpair).thenApplyAsync((optional) -> {
@ -161,7 +164,7 @@
}
boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair) {
@@ -1473,7 +1523,7 @@
@@ -1473,7 +1524,7 @@
public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
public EntityTracker(final Entity entity, final int i, final int j, final boolean flag) {
@ -170,7 +173,7 @@
this.entity = entity;
this.range = i;
this.lastSectionPos = SectionPosition.of((EntityAccess) entity);
@@ -1533,6 +1583,11 @@
@@ -1533,6 +1584,11 @@
double d2 = d0 * d0;
boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(entityplayer) && PlayerChunkMap.this.isChunkTracked(entityplayer, this.entity.chunkPosition().x, this.entity.chunkPosition().z);