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Disable allowListing before received from client (#9167)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 23 Apr 2023 18:22:50 -0400
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Subject: [PATCH] Disable allowListing before received from client
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The client does not send the packet needed to received this information until a little later, which can cause a condition where
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despite a player having disabled listing, they are able to be seen for a brief moment. This causes the player to be listed as an Anonymous
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Player until the actual configuration value is received from the client.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 1d4d02f26391ac55c7631817f09d05e2769b0d29..a0053455eaeca04855b689f3b00b78dac39d08e3 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -284,7 +284,7 @@ public class ServerPlayer extends Player {
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this.recipeBook = new ServerRecipeBook();
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this.lastSectionPos = SectionPos.of(0, 0, 0);
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this.respawnDimension = Level.OVERWORLD;
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- this.allowsListing = true;
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+ this.allowsListing = false; // Paper - Set to false by default... wait for packet sent by client to populate
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this.wardenSpawnTracker = new WardenSpawnTracker(0, 0, 0);
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this.containerSynchronizer = new ContainerSynchronizer() {
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@Override
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