Implement player speed API. Addresses BUKKIT-2205

By: Wesley Wolfe <weswolf@aol.com>
This commit is contained in:
CraftBukkit/Spigot 2012-08-10 00:00:04 -05:00
parent 7c3b98a7f9
commit 939c2c8477

View File

@ -864,4 +864,39 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
return getHandle().noDamageTicks;
}
}
public void setFlySpeed(float value) {
validateSpeed(value);
EntityPlayer player = getHandle();
player.abilities.flySpeed = value / 2f;
player.updateAbilities();
}
public void setWalkSpeed(float value) {
validateSpeed(value);
EntityPlayer player = getHandle();
player.abilities.walkSpeed = value / 2f;
player.updateAbilities();
}
public float getFlySpeed() {
return getHandle().abilities.flySpeed * 2f;
}
public float getWalkSpeed() {
return getHandle().abilities.walkSpeed * 2f;
}
private void validateSpeed(float value) {
if (value < 0) {
if (value < -1f) {
throw new IllegalArgumentException(value + " is too low");
}
} else {
if (value > 1f) {
throw new IllegalArgumentException(value + " is too high");
}
}
}
}